Article View: comp.sys.ibm.pc.games.action
Article #694617Re: Lets talk about gamestreaming
From: Werner Punz
Date: Thu, 29 Oct 2015 20:19
Date: Thu, 29 Oct 2015 20:19
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Am 29.10.15 um 19:57 schrieb Rin Stowleigh: > This leads to part of my question though -- assume the PC will push > way more than 60hz in every case. What would happen? Seems like it > would have to be tearing or other anomalies unless Steam or the > > I cannot really comment only can guess, my guess is if the game pumps out more than 60fps you wont get tearing but dropped frames,the encoding engine will limit itself to 60fps, so frames will be dropped. I have not seen any streaming system so far, which pumps out more than 60fps at the moment. > streaming mechanism on the host somehow limits the framerate of the > game to 60 (which would probably be fine for most TVs in most games > but isn't going to satisfy a good portion of fps / fast motion game > players). I dont think fps or really fast games are suitable for streaming, there is a small lag regarding the encoding/decoding, there is the network latency which is higher on wifi than on cable and the worst part usually is the latency introduced by the tv, even in game mode, you have to add at least 20ms induced by the tv - minimum. So if you are that kind of player where 20-30ms additional lag are vital and you can feel it then better stay away.
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X-Received: by 10.66.182.166 with SMTP id ef6mr3052375pac.42.1446149979829; Thu, 29 Oct 2015 13:19:39 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.action@googlegroups.com Received: by 10.107.27.83 with SMTP id b80ls398604iob.20.gmail; Thu, 29 Oct 2015 13:19:38 -0700 (PDT) X-Received: by 10.107.132.77 with SMTP id g74mr4309822iod.10.1446149978289; Thu, 29 Oct 2015 13:19:38 -0700 (PDT) Path: mbox-mo1.pugleaf.net!fs1ni2235igb.0!nntp.google.com!border1.nntp.dca1.giganews.com!nntp.giganews.com!usenet.blueworldhosting.com!feeder01.blueworldhosting.com!feeder.erje.net!1.eu.feeder.erje.net!eternal-september.org!feeder.eternal-september.org!mx02.eternal-september.org!.POSTED!not-for-mail From: Werner Punz <we...@gmx.at> Newsgroups: comp.sys.ibm.pc.games.action Subject: Re: Lets talk about gamestreaming Date: Thu, 29 Oct 2015 21:19:37 +0100 Organization: A noiseless patient Spider Lines: 27 Message-ID: <n0tusm$3d8$1@dont-email.me> References: <n0am5c$kd6$1@dont-email.me> <slrnn2ouvl.726.google@asktoby.eternal-september.org> <n0or3c$crg$1@dont-email.me> <slrnn316el.726.google@asktoby.eternal-september.org> <n0sj21$jqq$1@dont-email.me> <d5c43bdjmvn5qhjoe5aqgeelg5t8lam4nf@4ax.com> <n0tosb$9a7$1@dont-email.me> <ohq43b5hlcpbld3mngqeal7idorc5elggp@4ax.com> Mime-Version: 1.0 Injection-Date: Thu, 29 Oct 2015 20:17:26 +0000 (UTC) Injection-Info: mx02.eternal-september.org; posting-host="b450c8f0ace1cd360df2922d3898cbd5"; logging-data="3496"; mail-complaints-to="ab...@eternal-september.org"; posting-account="U2FsdGVkX1/xEF2RgqJnVcMpbaeoJ1Ah" User-Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.11; rv:38.0) Gecko/20100101 Thunderbird/38.3.0 In-Reply-To: <ohq43b5hlcpbld3mngqeal7idorc5elggp@4ax.com> Cancel-Lock: sha1:vEyrWM0EKpu6gC6zYbyF2sG0gAE= Bytes: 2703 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit