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Article #694603

Re: Retro graphics aren't all bad

#694603
From: JAB
Date: Tue, 20 Oct 2015 08:46
25 lines
2796 bytes
On 19/10/2015 21:51, Ross Ridge wrote:
> JAB  <nowa...@feckoff.com> wrote:
>> The game that made me think about this was Prison Architecture where
>> they could have gone down the route of say a more modern looking Theme
>> Hospital but instead have chosen a highly stylised but somehow modern
>> look. It's was only when I noticed who made it (Introversion) that I
>> realised they are the same company that also made Darwinia and Defcon.
>> Two games also with very 'basic' but interesting graphics. Defcon must
>> be that perfect combination of took a couple of days for the graphics
>> but they work perfectly for the game.
>
> I wouldn't call those graphics in those games retro.  They don't look
> like old games, especially Prison Architect.  The graphics while basic are
> high resolution, nothing like what old "retro" hardware was capable of.
>
> Retro graphics is like what you see in games like Shovel Knight, Broforce,
> and Terraria.  Games that while they may actually be technically beyond
> the capabilities of old hardware, have an art style very similar to what
> old games were limited to.
>
> 					Ross Ridge
>

I think using the term retro was a bit wrong when I really meant simple 
or cheap compared to what can be achieved.
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Subject: Re: Retro graphics aren't all bad
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