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Article #6832Re: Marathon for Win95
From: Er... emb121 Eric Bennett
Date: Sun, 08 Oct 1995 00:00
Date: Sun, 08 Oct 1995 00:00
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In article <457bcs$g...@tofu.alt.net> cour...@norden1.com (Craig Courtney) writes: > Albeit yes the aliens aren't as detailed at > times as some of doom engine games but they are true 3d so no matter what angle > you watch them they are facing the right direction. Well, sort of... Marathon just has (up to) eight views for everything. And although I never noticed it until recently, corpses only have one view (this is not any sort of inherent Marathon limitation--a shape set can have up to 8 sides, but Bungie only specified one view angle for corpses when they did the artwork). -Eric Bennett (er...@psu.edu) Drawing on my fine command of the language, I said nothing. -Robert Benchley
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From: Er...@psu.edu (emb121 (Eric Bennett)) Subject: Re: Marathon for Win95 Date: 1995/10/08 Message-ID: <457iln$1fso@hearst.cac.psu.edu> X-Deja-AN: 117204195 sender: emb...@hearst.cac.psu.edu references: <45124p$1up@steel.interlog.com> <4519b5$cto@crl7.crl.com> x-authenticated: emb121 on INN host hearst.cac.psu.edu x-authinfo-user: emb...@psu.edu organization: Penn State University, Center for Academic Computing x-posted-from: InterNews 1....@emb121.rh.psu.edu newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.misc,alt.games,alt.games.marathon,alt.games.doom MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit