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Article #682919

Re: "Skyrim" successor to be multiplayer?

#682919
From: Rin Stowleigh
Date: Sat, 17 Mar 2012 03:41
48 lines
3913 bytes
On Fri, 16 Mar 2012 23:09:23 -0500, Xocyll <Xocyll@kingston.net>
wrote:

>Tim O <timo56REMOVE@hotmail.com> looked up from reading the entrails of
>the porn spammer to utter  "The Augury is good, the signs say:
>
>>On Fri, 16 Mar 2012 18:46:27 -0400, Rin Stowleigh
>><rstowleigh@gmail.com> wrote:
>>
>>>
>>>Might be good stuff if they find a way to keep what's good about
>>>existing Elder Scrolls games separate about what makes WoW and similar
>>>games so tiresome.
>>>
>>>http://www.tomsguide.com/us/ZeniMax-Bethesda-Elder-Scrolls-Online-MMO,news-14481.html
>>
>>Great!  This adds exactly what Skyrim was missing... 60,000 assholes
>>roaming around with names like BigHooters_FTW, Kill_All_Niggers and
>>Chronic420 floating above their heads.
>
>Doesn't have to be like that.
>City of Heroes lets you pick whatever you like, BUT, there are words
>that are filtered and cannot be used, and any name that doesn't run foul
>of the filters but is offensive will be noticed eventually and become
>"Generic ###############" 
>
>The Chronic example above could exist, but not the other two.
>
>Are WoW and other MMOs really that lax in naming scheme?

Been a while since I played any of them, but they can be annoying, and
while I'm one of those that believes "when in Rome, do as the Romans
do" (meaning if I sign up for an MMO, I try to keep an open mind to
the MMO community rather than expect them to do things my way), I can
tell you that lang filters don't solve the problem entirely, you can
still end up with "Wut_UpD00d" or something as a name.... the
smacktards will find a way to bypass filters.

This would be more of a problem in a series like Elder Scrolls than in
most games, where there is a at least a sense of striving for total
immersion in the setting, and "anything goes" names can break
immersion just as could custom wall-graffiti sprays.

On the other hand, don't underestimate the potential for medieval
times and modern conveniences to merge, as this FULLY_SKYRIM_COMPLIANT
young man is here to demonstrate: 

http://bit.ly/zwZZw4
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From: Rin Stowleigh <rstowleigh@gmail.com>
Newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg
Subject: Re: "Skyrim" successor to be multiplayer?
Date: Fri, 16 Mar 2012 23:41:42 -0400
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