Article View: comp.sys.ibm.pc.games.action
Article #682911Re: "Skyrim" successor to be multiplayer?
From: Rin Stowleigh
Date: Sat, 17 Mar 2012 00:59
Date: Sat, 17 Mar 2012 00:59
41 lines
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3344 bytes
On Fri, 16 Mar 2012 20:43:31 -0400, Tim O <timo56REMOVE@hotmail.com> wrote: >On Fri, 16 Mar 2012 18:46:27 -0400, Rin Stowleigh ><rstowleigh@gmail.com> wrote: > >> >>Might be good stuff if they find a way to keep what's good about >>existing Elder Scrolls games separate about what makes WoW and similar >>games so tiresome. >> >>http://www.tomsguide.com/us/ZeniMax-Bethesda-Elder-Scrolls-Online-MMO,news-14481.html > >Great! This adds exactly what Skyrim was missing... 60,000 assholes >roaming around with names like BigHooters_FTW, Kill_All_Niggers and >Chronic420 floating above their heads. Well that's part of what I meant with the "if" statement above. There should be a way to make a MMORPG game less of a pain in the ass. It may come down to down to whether or not they are able to innovate, or if they just follow the formula that has already been laid out. Think outside the box for a moment. What if they limited the choice of names to a first / last name combination based on a fixed list (Second Life did that). Then kept everything first or third person (no zooming out for RTS style battles). No nametags perpetually hovering overhead, it could work like Skyrim where names are shown only when in close distance and the cursor is on. Perhaps lots of players overall, but never more than X per instance of the world, where the instances are divided into copies of the world with only enough players that you'd be seeing about as many other players as you see as NPCs in Skyrim today, allowing you to preserve the loner-ish solitude feel as much as you wanted, while banding together for battles when appropriate. It could be done. Bethsoft has the funds to do it right. Whether they will or not? Anyone's guess, but with something like this, they're going to do it anyway, so it would be better to get on their forums and contribute, help shape it into the game we want, rather than to either not show up at all or call them idiots for trying, ensuring our thoughts wont be heard.
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Path: mbox-mo1.pugleaf.net!border1.nntp.dca3.giganews.com!border3.nntp.dca.giganews.com!Xl.tags.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!local2.nntp.dca.giganews.com!news.giganews.com.POSTED!not-for-mail NNTP-Posting-Date: Fri, 16 Mar 2012 19:59:47 -0500 From: Rin Stowleigh <rstowleigh@gmail.com> Newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg Subject: Re: "Skyrim" successor to be multiplayer? Date: Fri, 16 Mar 2012 20:59:39 -0400 Message-ID: <oon7m7d26rd4stl21lunjg1sudkbmu38l7@4ax.com> References: <eig7m71sk974biaui6hhne6usk662k8r6r@4ax.com> <p7n7m7deb6d9gh6ot9ihfupr9r2p0ermg0@4ax.com> X-Newsreader: Forte Agent 5.00/32.1171 MIME-Version: 1.0 Lines: 41 X-Usenet-Provider: http://www.giganews.com X-Trace: sv3-nD0vkSNkBvYtCOknoiPqPllzUfeOxVp79+E1ixi014fsljtmMTQweoCptFECjNWCm8ZZ9any5qz4fJ9!dMlofL2/7CNu6pxN7PdaJTrMzyOTexF78TWqAaSQtDktklobyHt9Piw0EAQhyEK6uxoOe7s= X-Complaints-To: abuse@giganews.com X-DMCA-Notifications: http://www.giganews.com/info/dmca.html X-Abuse-and-DMCA-Info: Please be sure to forward a copy of ALL headers X-Abuse-and-DMCA-Info: Otherwise we will be unable to process your complaint properly X-Postfilter: 1.3.40 Bytes: 3345 X-Original-Bytes: 3239 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit