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Article #6680

Re: Marathon for Win95

#6680
From: Alexei Vyacheslavovich Novikov
Date: Fri, 06 Oct 1995 00:00
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On Fri, 6 Oct 1995, Chik wrote:

> LucasArts later admitted to iD that LA had ripped apart the Doom code, and
> then 'reverse engineered' a better engine than the iD one. 

	Even if though, the only similarity between Jedi and DOOM's engine is
structuring by sectors (which all the 1pp games have) and similar (but
improved) lighting model. Even texture mapping has different algorithm - look
at distortions of graphics in DOOM and DF - they're different. So even if
Jedi engine was based on DOOM's (which I find hard to believe due to my
knowledge of both DOOM and DF) its was rewritten completely. 

> iD did like the results. Must be lonely tho, to play it alone.

	So you didn't play DF? Ha!

Alex.
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From: Alexei Vyacheslavovich Novikov <ano...@emory.edu>
Subject: Re: Marathon for Win95
Date: 1995/10/06
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