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Article #6678Re: Marathon for Win95
From: cc... Chik
Date: Fri, 06 Oct 1995 00:00
Date: Fri, 06 Oct 1995 00:00
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> LucasArts made their Jedi Engine totally by themselves. All help > from iD was that iD guys played DF (and liked it as it was claimed. > Readily believe it). LucasArts later admitted to iD that LA had ripped apart the Doom code, and then 'reverse engineered' a better engine than the iD one. iD did like the results. Must be lonely tho, to play it alone. -- Chik cc_...@postoffice.sandybay.utas.edu.au C:\ONGRTLNS.W95
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From: cc_...@postoffice.sandybay.utas.edu.au (Chik) Subject: Re: Marathon for Win95 Date: 1995/10/06 Message-ID: <cc_foo-0610951632480001@lab_25.law.utas.edu.au> X-Deja-AN: 117084948 references: <43r2gj$1584@otho.cc.flinders.edu.au> <aaron_sommer-2109952308140001@lum.herringn.com> <44q7rm$68d@zippy.cais.net> <Pine.SV4.3.91.951003170546.20990C-100000@curly> <44uc07$mun@srvr1.engin.umich.edu> <Pine.SOL.3.91.951004145054.45E-100000@morpheus> <Pine.SV4.3.91.951004190751.13355B-100000@curly> organization: University of Tasmania, Australia. newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.misc,alt.games,alt.games.marathon,alt.games.doom MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit