Article View: comp.sys.ibm.pc.games.action
Article #6525Re: The dim future of PC gaming.
From: dav... Dave Glue
Date: Thu, 21 Sep 1995 00:00
Date: Thu, 21 Sep 1995 00:00
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isi...@larry.cc.emory.edu (Inderpreet Singh) wrote: >And if the x86 platform has reached its performance ceiling, then it's >time to move on to something better! I'm not an MS advocate, but >Win95 software (most of the PC market) is more or less compatible with >Win NT, which is platform independent. So...this means that >all the new Win95 games will run on NT...by the time we reach >this point, most people (like me) will have the power to run it. Just a small correction: most productivity apps will run on NT, but not necessarily for all games. There is no DirectDraw equivalent for NT, due to NT's way of not allowing direct hardware access. However, I do think NT can support 3D DDI- Mechwarrior II will have an NT version for one. The X86 is far from finished- don't forget, AMD, Cyrix, and NexGen enter the fray next year.
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From: dav...@interlog.com (Dave Glue) Subject: Re: The dim future of PC gaming. Date: 1995/09/21 Message-ID: <43qbko$7sg@steel.interlog.com> X-Deja-AN: 110446428 references: <1995Sep19.150027.2764@titan.sfasu.edu> <43pnk7$5io@larry.cc.emory.edu> organization: InterLog Internet Services newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit