Article View: comp.sys.ibm.pc.games.action
Article #6510Re: The dim future of PC gaming.
From: Mark Green
Date: Fri, 22 Sep 1995 00:00
Date: Fri, 22 Sep 1995 00:00
19 lines
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1132 bytes
In article <43nnup$b...@steel.interlog.com>
dav...@interlog.com "Dave Glue" writes:
> nobody <nob...@csufresno.edu> wrote:
>
> PC games have been 32-bit for years, with the DOS 4GW extender. DOS
> is barely an OS in these instances, it's nothing more of a "loader"
> for these games. Ever watched the screen upon Doom loading up? It
> loads ITS OWN OS. How many games released in the past year and a half
^^^^^^^^^^
10 PRINT "MOOSE Operating System"
20 GOTO 20
I don't believe it to be an OS at all. It's just a game engine with big
ideas. ;)
Mg
--
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From: Mark Green <Ma...@antelope.demon.co.uk> Subject: Re: The dim future of PC gaming. Date: 1995/09/22 Message-ID: <811770567snz@antelope.demon.co.uk> X-Deja-AN: 110565220 x-nntp-posting-host: antelope.demon.co.uk references: <1995Sep19.150027.2764@titan.sfasu.edu> <43nnup$biv@steel.interlog.com> organization: The Dark Side of the M00se! reply-to: Ma...@antelope.demon.co.uk newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit