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Article #6323

Re: Heretic for OS/2

#6323
From: Alexei Vyacheslavovich Novikov
Date: Tue, 19 Sep 1995 00:00
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On 19 Sep 1995 morp...@calweb.com wrote:

>     I know that Doom was released exactly one year after Id announced it
> because I had the file and I got the shareware version on those days.  I know
> that Doom 1.1 runs perfectly under OS/2 but 1.2 doesn't because Id thought
> making illegal calls to support the GUS was more important than OS/2.  And
> lastly, I know the current beta of Doom/2 runs Doom and Doom II WADs
> perfectly.

	To do this DOOM2 must have complete set of textures from DOOM1
among some other details (such as different resource names in doom.wad,
different episode arrangement, some special LineDef tags not supported). 
So if DOOM2.WAD in DOOM2 for OS/2 is bigger than in DOS version, it can
be. Otherwise - not.

>     Heretic is based on the same engine with some modifications, so why do
> you find it so hard that Doom/2 could also run Heretic WADs?

	Heretic engine has more differences from DOOM engine than you 
seem to think. Looking up/down, ambient sounds, ABSOLUTELY different 
monster's logic and graphics. In addition then, DOOM2 then has to have 
all textures/graphics of Heretic. DOOM2.WAD must be twice as bif as it 
really is.

	Actually, why I tell you all that? If you confuse some uneducated 
Doom/Heretic lover with that nonsense - I don't care. They deserve it.


> Steve 'Rava' Lamb - PGP 1024/1DE8B981 | My thoughts, my actions are my own.
>             The Underground           | I need not worry if others do not
>  Anime - RPG - Doors - Babylon 5 - etc| like them.  For they are me, there
> BBS: (916) 631-8743  2400-v.FAST 28.8k| is no changing that.
> BBS2: (916) 631-8653  2400-v.32b 14.4k| ------------[Team OS/2]------------

	Then what about my question - OS/2 - half of OS? Where this name 
come from?

Alex.
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From: Alexei Vyacheslavovich Novikov <ano...@emory.edu>
Subject: Re: Heretic for OS/2
Date: 1995/09/19
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