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Article #6248

Re: The Need For Speed

#6248
From: spco... Lephturn
Date: Sat, 23 Sep 1995 00:00
37 lines
2051 bytes
jer...@cs.uh.edu ( James E. Rich ) wrote:

>Kin-Wah Yim (ky...@Virginia.EDU) wrote:
>: pjco...@ozemail.com.au  writes:
>: > Comment:

>: painfully BORING to drive on a round-a-bout track in Nascar.
>: (making left turns all the time?)

>No doubt, I certainly like the 'road-race' aspect much more.  The road race
>tracks in Indycar Racing were my favorites.. Long Beach in particular.

Some people will find NFS painfully BORING after running each track
once because you cannot modify or setup the cars.  The real challenge
in NASCAR is the car set-up.  Set-up and modification are what give
games good replay value.  However, I can appreciate NFS for what it
is.  When I just want to jump in and blast around, NFS is a lot of
fun.  But long term I get much more enjoyment out of NASCAR.  The
difference is actually pretty simple.  NFS is a arcade style GAME
where as NASCAR is really a SIMULAION.  They are both excellent games
in their own right, but appeal to different people.

>: > Actually, I have another gripe.  It seems you can't drive in the wrong
>: > direction (ie opposite way to everyone else).  Pity.
>: > 
>: I can drive in the opposite direction though.  Which demo do
>: you have?  I have the new 3.7MB demo.

>Confirmation.. yep, in the 3.7meg demo, I can drive in the opposite direction
>..don't have the big one, can't verify that.  

I have tried but I can't drive in the opposite direction.  I am
playing the PC Gamer CD demo.  When I try it I get thrown out ( as if
I ended the game).  I havn't been able to pull the extra lap deal off
yet either.

Lephturn
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From: spco...@fox.nstn.ca (Lephturn)
Subject: Re: The Need For Speed
Date: 1995/09/23
Message-ID: <43vedd$ce0@Owl.nstn.ca>
X-Deja-AN: 110565265
references: <43halp$7vr@zipper.zip.com.au> <DF2wGJ.18w@Virginia.EDU> <43ko0v$gbf@masala.cc.uh.edu>
organization: Nova Scotia Technology Network
newsgroups: comp.sys.ibm.pc.games.action
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