Article View: comp.sys.ibm.pc.games.action
Article #6211Re: Mortal Kombat II & Gravis joypad
From: mu... Quintin Kalkbrenner
Date: Tue, 19 Sep 1995 00:00
Date: Tue, 19 Sep 1995 00:00
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Anthony "Tater" Polomik (pol...@ee.fit.edu) wrote: : My problem is that I cannot get my gravis gamepads to be recognized by : mortal kombat II. I have a gravis gamecard that supports two joysticks and : works fine with most other games (FX Fighter, Savage Warriors). However, only : the keyboard will work with MK2. The gameplay is really sweet, smooth as silk, : but I'd really like to be able to play with the joystick instead of the keyboard. Has anyone else had a similar problem? Yes I own the 'gravis eliminator' game card also. Mortal Kombat I and Mortal Kombat II will both not work with my gravis and the gravis gamecard. If I want to use the gravis I have to pull the gamcard and use the game port on my I/O card or on my soundcard. Sucks if you want to hook a gravis and a suncom gamepads up at the same time and play MK. And the MK games are the only games which I've found that hate the gravis gamecard.
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From: mu...@uxa.ecn.bgu.edu (Quintin Kalkbrenner) Subject: Re: Mortal Kombat II & Gravis joypad Date: 1995/09/19 Message-ID: <43nieq$de0@news.ecn.bgu.edu> X-Deja-AN: 110384608 references: <polomik.811366380@ee.fit.edu> organization: Educational Computing Network newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit