Article View: comp.sys.ibm.pc.games.action
Article #6206Re: Pitfall - Final Boss?!?
From: Jim Cook
Date: Mon, 18 Sep 1995 00:00
Date: Mon, 18 Sep 1995 00:00
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2091 bytes
eg...@msi.net (Emilio Galasso) wrote: >*** POSSIBLE SPOILER *** >----- >How the hell do I defeat the final boss in Pitfall?!? I've finally made it >to the last level and this really DOES feel impossible. Normal stones >don't do anything... I only have one or two boomerangs and magic stones. >Are you supposed to hit him in a particular spot? They seem to provide you >with more normal stones but they don't seem to do anything! > >Overall Pitfall has been an excellent game... but the frustration level at >the end of the some of the levels was way too high. The levels are rather >easy to complete, and then you come to the end which is more than a pain. >For instance, fighting the Jaguar-Shaman... I had him down to 5% so many times >and could have finished him off with one more blow. Yet, when you reach >"near death", you end up standing there waiting for him to finish you off. >Now the final boss has the power to just grab you and beat you from anywhere! >Arrghh... please help me be done with this game :^) !! >-- >Emilio Galasso >University of Toronto: Computer Science >eg...@msi.net >bo...@torfree.net Yes.. I seem to be in the same position that you are in. From what I can tell, hitting the beast in the legs does nothing at all... Hitting him in the head does the most (only?) damage. One curious thing that I noted: you can make the giant jump up and down indefinitely if you stand in front him and jump at the same time he does. Possibly you can wack him in the head for each jump until he is dead. I have Pitfall burnout right now, so I haven't tried this out all the way yet.... Good luck and let me know how it goes. SKIPPY
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From: (Jim Cook) Subject: Re: Pitfall - Final Boss?!? Date: 1995/09/18 Message-ID: <43l0pb$7...@dub-news-svc-4.compuserve.com> X-Deja-AN: 110324948 references: <43heu2$h...@jinx.msi.net> organization: CompuServe Incorporated newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit