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Article #6119

Re: Why Origin Sucks (various bitchings)

#6119
From: re... Marco Yu Chai Lee
Date: Mon, 18 Sep 1995 00:00
135 lines
5933 bytes
since they suck that much... stop buying and trying their products.


In article <43fd37$6...@regiss.optera.com>, got...@regiss.optera.com 
says...
>
>Is it just me, or are Origin programmers just really lazy and stupid? 
The
>reason I say this is because they hype their games as being
>oh-so-high-tech and state-of-the-art-push-the-envelope stuff, but yet
>their games really aren't all that much more spectacular than some of 
the
>stuff already out. The only difference, of course, is that Origin's 
games
>are generally slow and require the current top-of-the-line PC to run 
at a
>reasonable speed. Origin likes to put big hefty system requirements on
>their so-called state-of-the-art games, and I guess that makes them 
feel
>special or something... that you need a Pentium to run their games, 
even
>though they are EXTREMELY over-rated. Case in point, Cybermage. Huge 9 
meg
>demo. The game is pitifully slow on a Pentium 90 at high res with all
>detail on. And what's so special about it? Graphics are nothing 
exciting,
>and everything is still 90 degrees. Oh, but it's SVGA, so I guess that
>makes it cool. So it requires a Pentium with 16 megs for SVGA. What a
>joke! I can run Terminal Velocity on the same system (which IMO is 
more
>fun with better grafx) and it's a lot faster, this is with only 8 megs 
of
>RAM too. Why is Cybermage so slow? Hmm... maybe that the programmers
>suck?? They are too damn lazy to write some clean and efficient code 
that
>will give us nice pretty grafx AND good frame rates? This isn't 
something
>new with Origin BTW. Do we remember Strike Commander and Pacific 
Strike? 
>I do! They were terrible, and SLOW, and not very impressive at all. 
This
>seems to be a continuing trend with Origin. Write games that require 
the
>most expensive PC on the market, thereby undercutting a huge mid-range 
to
>low-end market, and the damn games SUCK and aren't that great to begin
>with. Why is this? Origin must think "well gee, it runs on a Pentium 
133
>so lets just leave it alone" instead of tweaking it and making sure 
that
>it runs just as well on the slower systems. I guess Origin is just 
afraid
>of hard work, they just want the money, that's all. Now I see Origin
>hyping this new "AH64D Apache Longbow" sim. Supposedly, as rumor has 
it,
>this will require a Pentium 133 (or P6) for full detail. Wow, that's 
neat.
>I've seen GIFs. It doesn't look that damn great. I've seen Origin 
people
>poking fun at I-Magic's "Apache" sim for being unrealistic and 
outdated.
>HA! I have the sim and it's excellent. Best game I have played in a 
LONG
>time. Gee Origin, maybe before you start talking sh*t about someone 
elses
>product, you should MAKE SURE YOUR PRODUCT HAS BEEN RELEASED FIRST. 
Until
>then, shut up. And what was the last really good game Origin has 
released
>in the past 2-3 years? WC3? Lets compare the duds Origin has released 
to
>the good games they have released:  Good games: WC3, Ultima 7 part 2
>Crappy games: Strike Commander, Pacific Strike, Wings of Glory, Ultima 
8,
>BioForge, Cybermage, System Shock (some might argue with me about 
this,
>but hey, the game was boring, slow, and the plot sucked)... etc etc
>That's not a very good record. Looks like Origin is batting around 
.111 
>which, even if you hate baseball, is a really bad average. Good luck 
in 
>the future, Origin. I think you'll need it... but probably not, since 
>you've got a whole legion of slobbering Origin groupies who will buy 
any 
>piece of trash that you release just because it has your logo on it.
>
>
>-Aaron
>
>
>--
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From: re...@isr1067.urh.uiuc.edu (Marco Yu Chai Lee)
Subject: Re: Why Origin Sucks (various bitchings)
Date: 1995/09/18
Message-ID: <43jp7p$tv@vixen.cso.uiuc.edu>
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references: <43fd37$6rb@regiss.optera.com>
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