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Article #6015

Re: EA's Need for Speed...my comments!

#6015
From: eg... Emilio Galasso
Date: Tue, 19 Sep 1995 00:00
39 lines
1869 bytes
In article <43cs8q$1...@Vir.com>, ra...@Vir.com says...
>What I'd like to see added to the game:
>
>- overhead camera views
>- the ability to drive the other way (with view inside the car) instead of 
>  chase cam
>- car crashes similar (or better) to Nascar where parts/engine/tires fly
>  everywhere.
>- Race commentators (digitized speech)
>- choosing between manual and automatic driving 
>- crowd voices/cheering/etc (digitized speech)
>- rain / snowstorm weather
>- Night driving 
>- the ability to re-fuel the car (and low fuel indicator)
>- air bags for front collisions
>- Police car road blocks/chases


>From what I've read, the 3.7M Demo seems to be missing a lot.  The large
demo offered an options screen to configure such things as automatic/manual
transmission, resolutions etc.  There were plenty of options that were there
but not enabled, including digitized speech (commentary?).  
 
I hear that the full game should have oncoming traffic as well as police
cars.
 
I'd personally like a little more driving space... I found the track in
the large demo to be very narrow... very annoying when you're trying to
master donuts! :^)

Actually, I'd like to see the computer's cars react more realistically
to collisions.  Bumping or nudging them usually just slows them down...
though I think I saw one flip after running into my stationary car once.

-- 
Emilio Galasso
University of Toronto: Computer Science
eg...@msi.net
bo...@torfree.net
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From: eg...@msi.net (Emilio Galasso)
Subject: Re: EA's Need for Speed...my comments!
Date: 1995/09/19
Message-ID: <43lddt$srq@jinx.msi.net>
X-Deja-AN: 110324964
references: <43cs8q$1q@Vir.com>
organization: Microset Systems Inc.
newsgroups: comp.sys.ibm.pc.games.action
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