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Article #5909

Re: Fade 2 Black

#5909
From: rw... Russell Webb
Date: Sat, 16 Sep 1995 00:00
33 lines
2089 bytes
In article <43dk54$s...@newsbf02.news.aol.com>,
ChoeMstr1 <choe...@aol.com> wrote:
>Tried the demo...Quite exceptional.  Quite interesting...The Demo speaks
>for itself.  I'm quite satisfited and can't wait to get my grubby little
>paws on it...

Personally, I wasn't terribly impressed with the demo, but I'm greatly 
enjoying the actual game.  After dying so quickly time after time on the demo 
I ended up frustrated, and I found it a bit choppy on a P90/24MB even at
320x400.  The game, however, is a lot less frustrating for me than the demo 
that was on a recent PC Gamer demo CD and the frame rate seems smoother.
However, I'm running Windows 95 instead of DOS now, so maybe my perspective
of a speedy frame rate is screwy now :)

I had been annoyed by the right-alt, -shift, and -control scheme, but it
doesn't seem too unwieldy after serveral hours of play.  The plot behind the
game is pretty good for an action game, and the voice acting and cinematic
sequences are well done.  Some bits of the game seem too Terminator-like
(you meet up with a fellow escaping prisoner, John O'Connor, and later 
with his friend, a resistance leader named Sarah), but I've seen much worse.

DSI definitely devoted attention to detail.  While wandering around near
the exit of New Alcatraz prison after clearing most of the levels, I found 
a region with exposed windows to the lunar surface.  "Would it breach the
atmosphere of the complex if I shot at the windows?"  Of course.  Three
pistol shots later I was sucking vaccuum!

I was a bit hesitant to get the game but so far I'm finding it very absorbing,
fast-paced, cinematic, and very deadly.

--
Russell Webb
rw...@panix.com
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From: rw...@panix.com (Russell Webb)
Subject: Re: Fade 2 Black
Date: 1995/09/16
Message-ID: <43dp45$fjb@panix2.panix.com>
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references: <43dgl4$3q7@india.lm.com> <43dk54$s7s@newsbf02.news.aol.com>
organization: Panix
newsgroups: comp.sys.ibm.pc.games.action
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