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Article #5443Re: Need For Speed - direct.txt (0/1)
From: alp... James Wall
Date: Mon, 18 Sep 1995 00:00
Date: Mon, 18 Sep 1995 00:00
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jez...@frimley.demon.co.uk (Jeremy Hall) wrote: > BTW have to agree with Loren. F on the sensitivity of the steering, at > least using a joystick. Other than that it runs smoothly on a P90 in > 640x480 with everything on max and z buffer set to "far". This could > become a classic. What really surprised me was that NFS in full detail SVGA is actually _faster_ than NASCAR in normal VGA with full detail on my system! I couldn't believe it when I saw it going. Did these guys use S3 optimisation or what? It's the best SVGA framerate I've seen since Confirmed Kill, which was also used S3 chip optimised code .. either that, or they coders deserve a bloody medal for it. [-------------------tear along dotted line-------------------] [alp...@hunterlink.net.au - Newcastle, Australia] [user friendly propaganda - tested on americans] [mcdondalds for thought - plastic for food] [8 out of 9 wimmin' - preferred it]
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From: alp...@hunterlink.net.au (James Wall) Subject: Re: Need For Speed - direct.txt (0/1) Date: 1995/09/18 Message-ID: <43mk3e$f1k@ghostgum.hunterlink.net.au> X-Deja-AN: 110384498 references: <430vb1$563@pheidippides.axion.bt.co.uk> <810891001.15780@frimley.demon.co.uk> organization: 7-11 newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit