Article View: comp.sys.ibm.pc.games.action
Article #5419Re: Abuse -- Buy this game today!
From: rou... Forge Forsaken
Date: Sun, 10 Sep 1995 00:00
Date: Sun, 10 Sep 1995 00:00
32 lines
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1939 bytes
In article <42tk72$2...@ixnews5.ix.netcom.com> Mike Herauf <m.he...@ix.netcom.com> writes: Yet . . . it is just another 2D scroller, and I expected more. More of what? I can't say, but it just didn't thrill me. I really liked this game, but won't buy it, and won't recommend it. It doesn't offer anything really new or innovative (IMHO). Ummm, ok, how bout deathmatch mode? Not new or inovative in of itself but has never been done before in a 2d scroller, for any market, the networkabiltiy of the pc offers this, cause you can have characters be at diff places af the map at the same time, arcade home system could play teams but had to stay on same playfield. Also a built in, easy ( comparitively) to use level editor.... Im allready working on a level.... Granted dont get this if you dont like platformers at all, but to call MW2 inovative I dont quite see...personally MW2 leaves me cold do to the fact that its not freform like MW1 that was the big appeal, I had a reason to aim for the legs, it increased salvage rates, that was important, doesnt seem to be any real reason to aim for legs other than they may blow easier than other locals..... And whats with the not affecting storyline, not only linear missions, but it doesnt matter what you do? -- Never right... Shawn M. Pezzuto rou...@wpi.wpi.edu Canister Web Page http://www.iii.net/users/wire/canister/start.html ...never wrong
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From: rou...@bigwpi.WPI.EDU (Forge Forsaken) Subject: Re: Abuse -- Buy this game today! Date: 1995/09/10 Message-ID: <ROUGAN.95Sep10075539@bigwpi.WPI.EDU> X-Deja-AN: 109846186 references: <42tgjq$hj2@news.acns.nwu.edu> <42tk72$2ef@ixnews5.ix.netcom.com> organization: Worcester Polytechnic Institute, Worcester, MA 01609-2280 newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit