Article View: comp.sys.ibm.pc.games.action
Article #5416Re: MechWarior and Wingman Extreme
From: rk...
Date: Tue, 12 Sep 1995 00:00
Date: Tue, 12 Sep 1995 00:00
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1762 bytes
morp...@calweb.com wrote: >In <430ei4$f7k$1...@mhafm.production.compuserve.com>, Ken MacLeod <10276...@CompuServe.COM> writes: >>The best advice I can give you is to return the joystick and buy >>something better. > There is nothing better. >>I own a Wingman Extreme myself, and I've never >>been able to get the "highhat" to work properly with ANY game that >>supports it. > MMMMaybe you need a better game card? There is more to it than just the >joystick. >>occassions, and all they keep telling me is to return the joystick >>and get another one. > Got mine. Works with MechWarrior 2, Flight Unlimited, Decent, just to >name a few. I personally think it is better than the Thrustmaster because it >is cheaper, you can't drop pennies into the base (friend of mine actually did >that), doesn't get destroyed as easily, has a better feel and isn't >springloaded for Arnold. :) Just in case, to the poster of the original problem, you ought to make sure you have a good game port and not a cheapy one that only supports one joystick. The Extreme and Thrustmaster joysticks use the buttons of both joystick 1 and 2 to get all their controls...if you game port is missing support for a second joystick, your hat and buttons 3 and 4 won't work.
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From: rk...@eniac.seas.upenn.edu Subject: Re: MechWarior and Wingman Extreme Date: 1995/09/12 Message-ID: <43359m$6ct@netnews.upenn.edu> X-Deja-AN: 109980277 references: <42vm97$b89@morgoth.sfu.ca> <430ei4$f7k$1@mhafm.production.compuserve.com> <432pqb$fhn@calweb.calweb.com> organization: University of Pennsylvania newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit