Article View: comp.sys.ibm.pc.games.action
Article #5034Phant: Win '95 Too SLOW !!!
From: JBB... Jay B Biggerstaff
Date: Sun, 03 Sep 1995 00:00
Date: Sun, 03 Sep 1995 00:00
15 lines
1506 bytes
1506 bytes
Here's something that all of you might be interested in. Phantasmagoria has an Autoplay feature which is specifically designed for Win 95, yet when I ran it in Win '95 on my DX4/100, I got all kinds of choppy music and animation. However, when I ran it in DOS, it ran smooth and with no skipping. What's the deal here? I thought Win '95 was supposed to be FASTER!!! It's not with Phant. THe manual specifically says that the minimum requirement is a 486SX/25, but it doesn't say in which mode on the box. When you open the box and read the instructions, it specifically says that in order to get the best performance in Windows, you must have a 486DX2/66 or above. I had higher than that with a 4X CD ROM and 16M of mem and it ran horrible. The 486SX/25 requirement was for the DOS version. THey say that games will run faster in WIn '95 and I think they're just blowing more corporate spew in our faces. This game doesn't run any faster in Win '95 than my grandmother can sprint hurdles. What's the explanation? (I don't run memory managers and I have 625K conv and over 14500 extended mem).
Technical Details
Message-ID:
<42bi7c$2du@utaipx02.uta.edu>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailShow Full Headers
Complete Article Headers
From: JBB...@utarlg.uta.edu (Jay B Biggerstaff) Subject: Phant: Win '95 Too SLOW !!! Date: 1995/09/03 Message-ID: <42bi7c$2du@utaipx02.uta.edu> X-Deja-AN: 109361156 organization: University of Texas Arlington newsgroups: comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit