Article View: comp.sys.ibm.pc.games.action
Article #5000Re: ABUSE, SVGA??
From: suf... Jason Zisk
Date: Sun, 03 Sep 1995 00:00
Date: Sun, 03 Sep 1995 00:00
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1759 bytes
aleo...@access.digex.net (Andrew Leonard) wrote:
>dunk...@utdallas.edu (Alan V Dunkin) wrote:
>>_ (jae...@wpi.edu) wrote:
>>> Has anyone gotten Abuse demo to run at 640x480? I have a Diamond Stealth 64
>>> under win95. No vesa drivers, PCI slot.
>>> Anyone like this game, hate it? I played it for a bit, and its not bad. Wish
>>> I could experience SVGA tho. And it is a bit dark, but thats easily fixable.
>>I managed to get it running in all video modes except 1280x1024 and that's
>>because my monitor won't handle it. Basically it's the same but the window
>>is very small. I'd just rather play in 320x200.
>For some reason, my... Vision64 won't run at that! ARGH! I have to
>choose either 680x400 or 1600x1024. This sucks! It's an S3 chipset, I
>think. This is under the DOS version; didn't try Linux version.
I had a similiar problem with my mach64. After I ran univbe it gave
me all the video modes I could ask for. <G> I edit under 640x400 and
play under 320x200 BTW. Seems to be the best setup.
- Jason Zisk a.k.a. Sufferin' Pup
- Sophmore at the University of Hartford College of Arts and Sciences
- email: suf...@cris.com
// It is really sad that dialog boxes in windows have to
// commit suicide so that the program may continue.
EndDialog(hwnd,TRUE);
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From: suf...@cris.com (Jason Zisk) Subject: Re: ABUSE, SVGA?? Date: 1995/09/03 Message-ID: <42d59a$3p7@warp.cris.com> X-Deja-AN: 109413276 references: <425sul$hoe@bigboote.WPI.EDU> <427rao$78h@news.utdallas.edu> <42amvj$3m9@news4.digex.net> organization: Concentric Internet Services newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit