Article View: comp.sys.ibm.pc.games.action
Article #4769Re: How's Primal Rage?
From: ed... Liu Kang
Date: Tue, 12 Sep 1995 00:00
Date: Tue, 12 Sep 1995 00:00
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In article <41qrjg$a...@homer.alpha.net>, dgar...@earth.execpc.com (David
J. Gardner) wrote:
> I was never a big fan of the arcade (especially at 75 cents a game),
> but in comparison to the SNES version, the PC absolutely rocks. The
> game only uses 4 buttons, so the Gravis is perfect.
>
> What impressed me the most was all the multilayered scrolling and
> parallax floors. Not even the SNES version had that much going on.
> The sprites are huge and the animation very fluid.
>
> In my opinion, Time Warner did an excellent job.
You were right on all accounts except the very last thing you said.
Time Warner totally screwed up the moves they printed in the manual.
Maybe it was a last minute change or something to make it easier to play on
the keyboard (imagine performing a sequence of moves while holding down three
keys... how many keyboards on the market can handle that?) but they should have
at least included an errata sheet!
Also the CD can install the whole game to your hard drive but every time you
want to play you gotta load the CD-ROM driver and find the CD and stick the
sucker in yer CD-ROM drive... royal pain in the butt.
But the gameplay itself was excellent. So was the graphics and sound/music.
Hope Mortal Kombat 3 is as good a translation...
Eddie
--
You can reach me at:
ed...@chaph.usc.edu ed...@aludra.usc.edu
ed...@phakt.usc.edu edju@girtab.usc.ed
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From: ed...@chaph.usc.edu (Liu Kang) Subject: Re: How's Primal Rage? Date: 1995/09/12 Message-ID: <edju-1109952318080001@comserv-d-36.usc.edu> X-Deja-AN: 109980466 sender: ed...@comserv-d-36.usc.edu references: <41orn1$ohu@tech.cftnet.com> <41qrjg$akn@homer.alpha.net> organization: Order of Morphing Dragons newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit