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Article #4759

Re: My Pitfall II Review

#4759
From: dav... Dave Glue
Date: Fri, 15 Sep 1995 00:00
23 lines
1538 bytes
hu...@netcom.com (Manu Kumar) wrote:


>As its a WIN/95 game what will matter a lot is the speed and quality of 
>the DIRECTDRAW drivers Pitfall wil inevitably use, as there is a HUGE 
>variation in the quality of Directdraw implementations from videocard 
>to videocard.

>From my experienc with asking this question, Pitfall does not use
DirectDraw.  DirectDraw wasn't even in beta when Pitfall was being
made, I'm pretty sure Pitfall just uses WinG.

And what do you mean by "inveitably" us?  Pitfall has been out for
weeks.

And a video card doesn't have a directdraw "implementation".  The only
thing which could make a difference for games (considering we haven't
seen any DirectDraw games yet, this is a strange opinion) is if the
driver uses the cards accelerator chip.  Obviously, an ATI Mach 64
will perform better than a weaker accelerator such as the Cirrus
Logic- how much better we'll see when we see _one_ game that uses
DirectDraw.  But a card doesn't have to be made with directdraw in
mind- the driver is the interface.
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From: dav...@interlog.com (Dave Glue)
Subject: Re: My Pitfall II Review
Date: 1995/09/15
Message-ID: <43a77p$i0m@steel.interlog.com>
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