Article View: comp.sys.ibm.pc.games.action
Article #3883Re: Quake, WOW!
From: Adam Williamson
Date: Sun, 20 Aug 1995 00:00
Date: Sun, 20 Aug 1995 00:00
49 lines
1995 bytes
1995 bytes
In article <417pv1$q...@steel.interlog.com>
dav...@interlog.com "Dave Glue" writes:
> ka...@law.muni.cz (Stepan Kana) wrote:
>
>
> > AW> Have you seen the Duke Nukem 3D engine (ok, the build engine)?
>
> >It uses ROTT's engine AFAIK.
>
> No, it doesn't. It uses a far more advanced engine called the "build"
> engine.
>
Yep.
>
> > AW> Have you seen the Abuse engine?
>
> >Neverd heard of this.
>
> Not surprising, seeing as Abuse is a side-scrolling shoot-em-up. The
> original poster is confused.
I am :). From the blurb i'd read, it appeared that Abuse was a 3D engine
(light sourcing etc - how does this help a 2D shooter?)
>
> > AW> Can you get a bit more informed???
>
> >Why? What's incorrect in my sentence? "They've System Shock engine, which is
> >best _I ever seen_.
>
> Speed and texture quality also count in the quality of an engine,
> therefore I do not consider System Shock the best.
>
>
I agree - but texture quality doesn't. Speed does. Texture quality is purely
graphics design - draw some better textures without changing the engine
and it looks better. How well the engine _displays_ the textures, yes, that
does count.
--
---
Adam Williamson, D1M - ad...@scss.demon.co.uk
Terminal Velocity and Wolfenstein 3D FAQ writer
for more details on either FAQ, e-mail me
"There's nothing left for you to say,
soon you'll be dead anyway" - Green Day
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From: Adam Williamson <Ad...@scss.demon.co.uk> Subject: Re: Quake, WOW! Date: 1995/08/20 Message-ID: <808946895snz@scss.demon.co.uk> X-Deja-AN: 108525859 x-nntp-posting-host: scss.demon.co.uk references: <ARNULF.95Aug7233134@arnulf.dialup.fu-berlin.de> <GoldED.199508171750484403.kana@law.muni.cz> <417pv1$qp7@steel.interlog.com> organization: Scientific Software Systems reply-to: Ad...@scss.demon.co.uk newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit