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Article #3862Re: Quake, WOW!
From: dav... Dave Glue
Date: Sun, 20 Aug 1995 00:00
Date: Sun, 20 Aug 1995 00:00
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ka...@law.muni.cz (Stepan Kana) wrote: > dav...@interlog.com (Dave Glue) wrote: > >>> > >>> Origin should license the Quake engine and make an CRPG out > >>> of it. > >> Why? They've System Shock engine, which is best i ever seen. > DG> And also one of the slowest >Slowest? It's not particulary fast, but IMHO it's not that bad - especially the >CD version. Hey, it's slower than doom, but it's _true_ 3D! It is _incredibly_ slower than Doom. Far more than can even be measured in percentages. I expect it to be slower, but the speed was so crippling it took a lot of enjoyment out of it on my DX2-66, even though it isn't highly action-oriented. > DG> and ugliest. >?? How can an engine be 'ugly'? If you don't like the textures, don't blame >engine! And just FYI I liked them, and many others. The look of the textures does relate to the engine- their coarse look was likely due to not make the speed even worse than it was. Hey, we're dealing with Origin here.
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From: dav...@interlog.com (Dave Glue) Subject: Re: Quake, WOW! Date: 1995/08/20 Message-ID: <417pv2$qp7@steel.interlog.com> X-Deja-AN: 108525742 references: <ARNULF.95Aug7233134@arnulf.dialup.fu-berlin.de> <GoldED.199508171830198806.kana@law.muni.cz> organization: InterLog Internet Services newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit