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Article #3657

Re: [MW2] Chances of seeing this fixed/added ?

#3657
From: af... Steve Cagigas
Date: Mon, 07 Aug 1995 00:00
30 lines
1870 bytes
In article <4042ip$d...@ccnet3.ccnet.com>, c...@ccnet.com (Chris Gross) says:
>
>James Collins (hun...@kaiwan.com) wrote:
>: The only problem with this is, how do you get up then?  I agree that
>: having a mech standing with one leg is a bit silly, but if a fairly
>: undamaged mech (well, with all of its legs at least) falls down, how
>: do we get it back up again without being just as "silly"?  Still, it would
>: be nifty to launch a barrage of LRM's at a mech and have it get blown back
>: on its rear... :)
>
>If you lose one leg, you >dont< get up. If you fall over however, the 
>pilots own sense of balance (via the neurohelm), and using arms, can 
>stand the mech back up. (How do >you< get up when you fall down?) Even if 
>the mech has no hand actuators, there is no reason you cant push off a 
>weapon barrel to stand up. (like using a stick or a cane)
>
>-- 
>
>------<Chris Gross/c...@ccnet.com>------
>"When Cthulhu calls, he calls collect."
>I am seeking MW2 opponents in the (510)
>area code. Please email if interested.
>---------------------------------------

couldn't you get knocked over in MWI?  I seem to remember falling
and getting up while enemy mechs pelted you with salvos of missiles...

Steve Cagigas		|"Greatest Hits albums are for Housewives
Wrangler		| and little girls!"
af...@dayton.wright.edu	| -- The Kids in the Hall
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Message-ID: <1995Aug7.092309.445@kahuna.asc-yf.wpafb.af.mil>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <401vck$gc@northwind.franken.de> <u4M9mOF0SenM073yn@kaiwan.com> <4042ip$dbf@ccnet3.ccnet.com>

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From: af...@dayton.wright.edu (Steve Cagigas)
Subject: Re: [MW2] Chances of seeing this fixed/added ?
Date: 1995/08/07
Message-ID: <1995Aug7.092309.445@kahuna.asc-yf.wpafb.af.mil>
X-Deja-AN: 107679247
references: <401vck$gc@northwind.franken.de> <u4M9mOF0SenM073yn@kaiwan.com> <4042ip$dbf@ccnet3.ccnet.com>
newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.strategic
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