Article View: comp.sys.ibm.pc.games.action
Article #3587Re: Windows 95 & OS/2 - Games
From: trueba
Date: Sat, 12 Aug 1995 00:00
Date: Sat, 12 Aug 1995 00:00
17 lines
1139 bytes
1139 bytes
Why do you have to have multiple processors? UNIX has done this since 1970 on one processor. ==========Adam Williamson, 8/11/95========== In article <40g49r$l...@bcarh8ab.bnr.ca> pro...@bnr.ca "Isaac Wong" writes: > Sorry. We develope compilers in UNIX, a true multi-tasking OS. Still, it > With multiple-processors, obviously. I hope? -- --- Adam Williamson, D1M - ad...@scss.demon.co.uk Terminal Velocity and Wolfenstein 3D FAQ writer for more details on either FAQ, e-mail me "There's nothing left for you to say, soon you'll be dead anyway" - Green Day
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From: trueba <Barry...@DaytonOH.NCR.COM> Subject: Re: Windows 95 & OS/2 - Games Date: 1995/08/12 Message-ID: <DD7sHF.6Ay@falcon.daytonoh.attgis.com> X-Deja-AN: 108032135 sender: ne...@falcon.daytonoh.attgis.com (News administrative Login) x-nntp-posting-host: 192.127.247.15 references: <808178591snz@scss.demon.co.uk> organization: AT&T Global Information Solutions reply-to: Barry...@DaytonOH.NCR.COM (trueba) newsgroups: comp.sys.ibm.pc.games.action MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit