Article View: comp.sys.ibm.pc.games.action
Article #290738Re: Top Ten Games which take eternity to make
From: sla... Slash
Date: Sun, 24 Oct 1999 00:00
Date: Sun, 24 Oct 1999 00:00
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On Sun, 24 Oct 1999 14:03:11 +0200, "Mils" <mi...@club-internet.fr> scribbled: >> Cruising down the highway in a souped-up DeLorean listening to Devo in my >> parachute pants ;-)... >> >> Steve Kostoff > >I wonder if I'll be able to get back in the past if I reach 90 Mp/h. > >Moa Dragon > 88MPH, dammit! :) -Slash "In the beginning, there was nothing, which exploded." - Terry Pratchett
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From: sla...@geocities.com (Slash) Subject: Re: Top Ten Games which take eternity to make Date: 1999/10/24 Message-ID: <38167df7.120390341@nntp.alaska.net> X-Deja-AN: 540086127 References: <380C178F.AC402134@calpoly.edu> <RS9P3.7361$PV2.137073@news.rdc1.tn.home.com> <7ukh28$r54$1@reznor.larc.nasa.gov> <7uvcb3$ma3$24@front5.grolier.fr> Organization: Posted via Supernews, http://www.supernews.com MIME-Version: 1.0 Newsgroups: comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.flight-sim X-Complaints-To: news...@supernews.com Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit