Article View: comp.sys.ibm.pc.games.action
Article #290736Re: Top Ten Games which take eternity to make
From: Kroagnon
Date: Thu, 21 Oct 1999 00:00
Date: Thu, 21 Oct 1999 00:00
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"sbd" <dean.o...@greatxscape.net> wrote in message news:380f62c5.4724058@news.greatxscape.net... > Trinity. That's it. Trinity was merely a code name for the game technology.
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From: "Kroagnon" <no...@spam.com> Subject: Re: Top Ten Games which take eternity to make Date: 1999/10/21 Message-ID: <s0v78jjvr0152@news.supernews.com> X-Deja-AN: 539045893 References: <380C178F.AC402134@calpoly.edu> <RS9P3.7361$PV2.137073@news.rdc1.tn.home.com> <7ukh28$r54$1@reznor.larc.nasa.gov> <lJsP3.7750$PV2.144558@news.rdc1.tn.home.com> <7unjkq$6em$1@reznor.larc.nasa.gov> <380f62c5.4724058@news.greatxscape.net> X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.5600 X-Complaints-To: news...@supernews.com Organization: Posted via Supernews, http://www.supernews.com X-MSMail-Priority: Normal Newsgroups: comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.flight-sim MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit