Article View: comp.sys.ibm.pc.games.action
Article #290697Re: Top Ten Games which take eternity to make
From: dsm... Derek Smart
Date: Wed, 20 Oct 1999 00:00
Date: Wed, 20 Oct 1999 00:00
20 lines
1112 bytes
1112 bytes
On Tue, 19 Oct 1999 17:21:28 -0500, Joe Ankenbauer <anke...@radiks.net> wrote: >Just how stupid are you? 3DRealms has been working on this game for so long >that it has gone from a Quake I engine to a Quake II engine to the Unreal >engine. > >It hasn't been delayed? I suggest you check your food and water for >hallucigenics. ROTFLMAO!! Derek Smart, PhD Designer/Lead Developer The Battlecruiser Series www.3000ad.com "Welcome to the dull side of The Farce"
Technical Details
Message-ID:
<380d07f8.213354227@news.mindspring.com>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<380C178F.AC402134@calpoly.edu> <OiZO3.54$E01.11833@news1.rdc1.ab.home.com> <380CEEE8.A4EF5421@radiks.net>Show Full Headers
Complete Article Headers
From: dsm...@pobox.com (Derek Smart) Subject: Re: Top Ten Games which take eternity to make Date: 1999/10/20 Message-ID: <380d07f8.213354227@news.mindspring.com> X-Deja-AN: 538224716 References: <380C178F.AC402134@calpoly.edu> <OiZO3.54$E01.11833@news1.rdc1.ab.home.com> <380CEEE8.A4EF5421@radiks.net> Organization: 3000AD X-Server-Date: 20 Oct 1999 00:05:39 GMT Mime-Version: 1.0 Reply-To: dsm...@pobox.com Newsgroups: comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.flight-sim Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit