Article View: comp.sys.ibm.pc.games.action
Article #290694Re: Top Ten Games which take eternity to make
From: Fear, Inc.
Date: Mon, 01 Nov 1999 00:00
Date: Mon, 01 Nov 1999 00:00
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Talk to Remedy abut Max Payne. 3D Realms ain't making it. -- http://listen.to/these - MP3 Trading Pikachu could kick Neo's ass any day. Medusa <medusa-...@USAF.org> wrote in message news:OrIBGAsG$GA.52@cpmsnbbsa03... > Shadow Warrior? Prey is nowhere near done, and what about Max Payne? DNF had > better be really, really good. > > -- > medusa -nospam- [at] USAF [dot] org > remove -you-know-what- to reply
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From: "Fear, Inc." <********@*****.***> Subject: Re: Top Ten Games which take eternity to make Date: 1999/11/01 Message-ID: <7vkt4l$kun$1@nntp8.atl.mindspring.net> X-Deja-AN: 543222602 References: <380C178F.AC402134@calpoly.edu> <OiZO3.54$E01.11833@news1.rdc1.ab.home.com> <380CEEE8.A4EF5421@radiks.net> <#fKJpzpG$GA.240@cpmsnbbsa05> <380D56B8.B89918C2@calpoly.edu> <OrIBGAsG$GA.52@cpmsnbbsa03> X-Priority: 3 X-Server-Date: 1 Nov 1999 20:28:05 GMT X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 Organization: MindSpring Enterprises X-MSMail-Priority: Normal Newsgroups: comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.flight-sim MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit