Article View: comp.sys.ibm.pc.games.action
Article #290681Re: Top Ten Games which take eternity to make
From: rgrace
Date: Tue, 26 Oct 1999 00:00
Date: Tue, 26 Oct 1999 00:00
67 lines
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3376 bytes
He comes across as all style and no substance........ Shane <sha...@wantree.com.au> wrote in message news:7uvhsb$gr7$1@centipede.wantree.com.au... > I actually went and looked at the Daikatana ( I dont care if its spelt wrong > btw) Web Site when I read this top ten. (Wanted to get some clues on how > long it was till release) > > Well the Ego on the man is HUGE! I almost though it was a joke site! > > I went to the news page, and it has a bunch of questions to John on it. > (Probably thrown up to convince Eidos he is actually doing something..) > > But instead of TEXT answers it has a little picture of John with some sort > of smug look on his face. (Looking very much like a shampoo ad too, or maybe > he just has a small rodent in the vicinity of his nether regions..). You > have to click on the little Johnny head and endure a download of some > streaming audio files, so you can hear the GLORY that is John's voice and > the answer to the question. > > Its not just Daikatana either, its JOHN ROMERO's Daikatana. You know, like > Tolstoy's War & Peace or Shakespeare's Hamlet. Must be to distinguish it > from all those other Daikatanas... > > Of course I just said f*** this us soon as it started downloading the audio, > and surfed on. Great advertising guys, real great. > > The belgian pie gang REALLY needs to pay a visit to Mr Romero, I mean > REALLY. If only for our health. Self - Important Blow Hard is very apt. > > Shane > > PS If it was a joke site, well done! > > Mils wrote in message <7uvcb2$ma3$2...@front5.grolier.fr>... > > > >Dave <no...@none.net> a ๏ฟฝcrit dans le message : > >F79B7DE8742EDF19.2B8569B02CF74A00.0E61EC2DA3D55673@lp.airnews.net... > >> On Tue, 19 Oct 1999 00:02:40 -0700, Grimfarrow <rpha...@calpoly.edu> > >> wrote: > >> > >> >I like doing these, dunno why ;) > >> > > >> >1. Daikatana > >> >Yawn. This game was supposed to be out 2 years ago, but > >> >where is it? > >> > >> Who cares? Daikatana is supposed to suck, by most accounts. > >> > >> Besides, I'd rather support Bill Gates than John Romero -- what a > >> self-important blowhard. It's hard to take a geek seriously when he > >> start having delusions that he's Fabio... > >> > >> And why Fabio, fer chrissakes?? > > > >Each time I see a picture of Johh Romero, I have the impression that its > >an ad for a shampoo. > > > >Moa Dragon > > > > > >
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From: "rgrace" <robert...@capgemini.co.uk> Subject: Re: Top Ten Games which take eternity to make Date: 1999/10/26 Message-ID: <7v4h0k$3rv$1@taliesin.netcom.net.uk> X-Deja-AN: 540793603 References: <380C178F.AC402134@calpoly.edu> <F79B7DE8742EDF19.2B8569B02CF74A00.0E61EC2DA3D55673@lp.airnews.net> <7uvcb2$ma3$23@front5.grolier.fr> <7uvhsb$gr7$1@centipede.wantree.com.au> X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 X-Complaints-To: ab...@corp.netcom.net.uk X-Trace: taliesin.netcom.net.uk 940951380 3967 194.42.240.2 (26 Oct 1999 15:23:00 GMT) Organization: (Posted via) Netcom Internet Ltd. X-MSMail-Priority: Normal NNTP-Posting-Date: 26 Oct 1999 15:23:00 GMT Newsgroups: comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.flight-sim MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit