🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: comp.sys.ibm.pc.games.action
Article #290652

Top Ten Games which take eternity to make

#290652
From: Grimfarrow
Date: Tue, 19 Oct 1999 00:00
62 lines
2507 bytes
I like doing these, dunno why ;)

1.  Daikatana
Yawn.  This game was supposed to be out 2 years ago, but
where is it?

2.  Interstate '82
This game went through so many incarnations, I can't even
remember.  The supposed "sequel" (add-on pack?), Interstate
'77, became Interstate '82. But the thing is, some sort of follow-
up was supposed to be released nearly two years ago too.

3.  Flanker 2.0
I can't even remember when the first one came out!
All I remembered was that it was so old, it didn't even
have rudimentary shadings like Gouraud!  Well, it's
1999, guys.  The projected release date of Early 98
is way past already.

4.  Reach for the Stars II
It's now being distributed by SSI.  But wasn't it Microsoft
before?  Anyhow, I thought it as supposed to be out
early 98?

5.  Asheron's Call
Early 98 isn't here anymore, Microsoft.

6.  Earthworm Jim 3-D
Wow, wasn't this supposed to be out Early 98?

7.  Wizardry 8
It was tentatively scheduled for Summer 98.  Now it
is tentatively scheduled for....nothing.  In other words,
some time in way 2000.

8. (untitled)
It used to be called Deep Six with Virgin.  Then
Swords & Sorcery with Westwood.  Now, it's
not being published by anyone.  It now doesn't
even have a name!  Even though Mr. Bradley
assures us it's still coming out. Hmm....

9.  Duke Nuken Forever
And it is definitely taking forever.  Summer 98.
Gone.  Way gone.

10.  Ultima IX : Ascension
Funny, because in some old ads I saw when RPG was
considered unhip, the ad dropped the IX, and omitted
the words RPG.  Now, the IX is back, and Role-
Playing is prominently displayed in the sentences.
Of course, follow the trend.  Why create it?

Special mention : Messiah

I've seen those ads so many times.........ugh.

Somehow, sports, wargames, adventure and classics
gamers are spared from waiting for years like these
guys.

Grimfarrow
Technical Details
Message-ID: <380C178F.AC402134@calpoly.edu>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail

Show Full Headers
Complete Article Headers
From: Grimfarrow <rpha...@calpoly.edu>
Subject: Top Ten Games which take eternity to make
Date: 1999/10/19
Message-ID: <380C178F.AC402134@calpoly.edu>
X-Deja-AN: 537828215
X-Accept-Language: en
X-Complaints-To: ab...@prserv.net
X-Trace: 19 Oct 1999 07:02:57 GMT, 166.72.157.92
Organization: Global Network Services - Remote Access Mail & News Services
MIME-Version: 1.0
Newsgroups: comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.flight-sim
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit