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Article #290650

Re: Final UT Map List

#290650
From: Joe Johnson
Date: Wed, 20 Oct 1999 00:00
78 lines
2299 bytes
My guess is the strategic layout of those types of maps (ctf, as, dom)
limited the amount of time Epic could put into making them -- or in other
words, it's easier to make deathmatch maps.  However, Unrealed will give a
person the same tools Epic used, so I don't doubt there will be plenty of
user-made maps showing up on the internet.  The quality of the maps is what
will probably be questioned.

  Destroy wrote in message <380cf811$0$48...@news.execpc.com>...
>Ick. The quantities should be changed. DM is an old dying dog. They
>should have put in more CTF, Dom and Assault maps and alot less DM maps.
>


>Joe Johnson wrote:
>
>> Found this on http://www.unrealism.com/
>> Subject to change, but should give a good idea of what to expect.
>>
>> as= Assault      ctf= Capture the Flag      dm=DeathMatch
>> dom=Domination
>>
>> as-frigate
>> as-guardia
>> as-hispeed
>> as-mazon
>> as-oceanfloor
>> as-overlord
>> as-rook
>> as-tutorial
>>
>> ctf-command
>> ctf-coret
>> ctf-dreary
>> ctf-eternalcave
>> ctf-face
>> ctf-gauntlet
>> ctf-lavagiant
>> ctf-niven
>> ctf-november
>> ctf-tutorial
>>
>> dm-barricade
>> dm-codex
>> dm-conveyor
>> dm-curse][
>> dm-deck16][
>> dm-fetid
>> dm-fractal
>> dm-gothic
>> dm-grinder
>> dm-hyperblast
>> dm-kgalleon
>> dm-liandri
>> dm-morbias][
>> dm-morpheus
>> dm-oblivion
>> dm-peak
>> dm-phobos
>> dm-pressure
>> dm-pyramid
>> dm-stalwart
>> dm-tempest
>> dm-turbine
>> dm-tutorial
>> dm-zeto
>>
>> dom-cinder
>> dom-condemned
>> dom-cryptic
>> dom-gearbolt
>> dom-ghardhen
>> dom-lament
>> dom-leadworks
>> dom-metaldream
>> dom-olden
>> dom-sesmar
>> dom-tutorial
>
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From: "Joe Johnson" <JJoh...@nospam.com>
Subject: Re: Final UT Map List
Date: 1999/10/20
Message-ID: <7ujs84$fl2$1@ash.prod.itd.earthlink.net>
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