Article View: comp.sys.ibm.pc.games.action
Article #2690Re: Win95 and games: good news...
From: g-w... Greg Wood
Date: Sun, 23 Apr 1995 00:00
Date: Sun, 23 Apr 1995 00:00
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rkp...@io.org (Roy K. Park) writes: >> Microsoft creates programs BADLY coded, but with NICE interfaces... >Badly coded? OS/2 isn't much better. Why? Get this... I used to have >Amiga 3000 running on MC68030. When I got my Pentium 90 running OS/2 2.1, >it was actually SLOWER on switching tasks (etc.) than my old Amiga! (that's >with 24MB RAM!) As for Windows95, it just flies... go figure. >> I'd wish users to realize this, and so to ask Microsoft to OPTIMIZE their code... >Windows95 is already highly optimized for x86 processors. On the other >hand, OS/2 can do much better. OS/2 will be ported for the powerPC - I don't know what language they wrote it in, but I know that the bulk of Win95 was programmed in Assembler - it won't be very portable to other platforms, and from what I have seen, the only thing they have to improve is the disk access. PC Magazine agreed with this too. Win95 would have been Win94 if it didn't have to fall back on the 16 bit apps. Actually, a WinNT Lite would have been nice :) Greg -- _,.-=~'`^`'~=-.,__,.-=~'`^`'~=-.,__,.-=~'`^`'~=-.,__,.-=~'`^`'~=-.,__,.-=~'`^ Greg A. Wood CCSO Site Manager g-w...@uiuc.edu
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From: g-w...@ux1.cso.uiuc.edu (Greg Wood) Subject: Re: Win95 and games: good news... Date: 1995/04/23 Message-ID: <3ne8lv$mpp@vixen.cso.uiuc.edu> X-Deja-AN: 101226610 references: <3mtquj$hq2@apakabar.cc.columbia.edu> <3n0iv0$7p5@taco.cc.ncsu.edu> <Pine.OSF.3.91a.950420095147.20490A-100000@christa.unh.edu> <3n5v6t$kvl@news.irisa.fr> <3n8rhe$ab9@ionews.io.org> organization: University of Illinois at Urbana newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.adventure,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.flight-sim,comp.sys.ibm.pc.games.misc MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit