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Article #2364Re: OS/2 vs Win'95(or '96)
From: gmc... Gord McFee
Date: Sun, 23 Jul 1995 00:00
Date: Sun, 23 Jul 1995 00:00
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1153 bytes
In message <3ur5qs$f8_...@line04.socketis.net> - jco...@socketis.net (Jody Coo per) writes: :> :>In article <DC3Fq...@undergrad.math.uwaterloo.ca>, :> rjva...@cantor.math.uwaterloo.ca (Rob Vanden Heuvel) wrote: :> :>>Yet Microsoft has achieved compatibility which, by all reports on this :>>newsgroup at least, are no better than OS/2s. Now seeing that OS/2 is :>>a fully 32-bit OS, please explain to me again why it was so necessary for :>>Win95 to use so much 16-bit code? Hmmm? :> :>Two words: Backwards Compatibility. *One* word: Backward. Gord McFee "I'll write no line before its time"
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From: gmc...@ibm.net (Gord McFee) Subject: Re: OS/2 vs Win'95(or '96) Date: 1995/07/23 Message-ID: <3usbj4$2fs1@news-s01.ny.us.ibm.net> X-Deja-AN: 106703341 references: <3q8ngd$rej@cville-srv.wam.umd.edu> <3t1tmv$a1i@moe.cc.emory.edu> <zTV2mqrPwVeM078yn@vestnett.no> <3ui0ma$e0b@nuscc.nus.sg> <DC3FqL.AnM@undergrad.math.uwaterloo.ca> newsgroups: comp.sys.ibm.pc.games.action,comp.os.ms-windows.advocacy,comp.os.os2.advocacy MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit