Article View: comp.sys.ibm.pc.games.action
Article #23Re: Is there a VGA version of doom?
From: nat...
Date: Sat, 13 Jun 2015 08:19
Date: Sat, 13 Jun 2015 08:19
31 lines
2733 bytes
2733 bytes
maanantai 16. toukokuuta 1994 5.02.53 UTC+3 Thomas Baker kirjoitti: > jo...@tyrell.net (King Tutankhamun) writes: > > > Joseph Chew (tyj_...@kurtz.eee.utas.edu.au) wrote: > > > > : : What about the 640*400*256 mode? or how bout the 320*400*256 mode? > > : : Actually, doom is a MCGA game, not vga. Yeah i know, big deal. But the > > : : oficial name for the 320*200*256 modem has always been MCGA. VGA usually > > : : meant 640*480*16. > > > > That is incorrect. MCGA is actually a IBM PCjr video mode that is compatible > > with the 320x200x256 VGA MODE. Most PCjr's only had 64k VGA which prevented > > them from utilizing most color VGA modes. The only 640x480 mode that the jr > > had was 1 bit-per-pixel. > > > > Dr. John A. Matzen > > Professor of Anthropology > > No, you are incorrect. The PCjr didn't support anything beyond 200 > lines. The highest resolutions the PCjr would do were 320x200x16 or > 640x200x4. These video modes were specific to the PCjr with 128k > installed. The video port on the PCjr used a TTL RGBI interface that > sported 8 colors with two intensity levels. > > The MCGA modes were introduced with the PS/2 Model 30. > > > -- > tba...@tomspc.oau.org (Thomas Baker) who cares doom sucks balls anyway it will never be considered a good game
Technical Details
Message-ID:
<578418fc-a6f7-4d54-b322-5f39a990a5f1@googlegroups.com>Path:
mbox-mo1.pugleaf.net!k20ni1502qgd.0!nntp.google.com!q107no952735qgd.0!postnews.google.com!glegroupsg2000goo.googlegroups.com!not-for-mailReferences:
<1994May14.151337.25236@tyrell.net> <iR9Dmc1w165w@tomspc.oau.org>Show Full Headers
Complete Article Headers
X-Received: by 10.50.136.234 with SMTP id qd10mr10552589igb.0.1434183566490; Sat, 13 Jun 2015 01:19:26 -0700 (PDT) X-BeenThere: comp.sys.ibm.pc.games.action@googlegroups.com Received: by 10.183.24.168 with SMTP id ij8ls1099971obd.99.gmail; Sat, 13 Jun 2015 01:19:25 -0700 (PDT) X-Received: by 10.182.118.162 with SMTP id kn2mr24415786obb.22.1434183565285; Sat, 13 Jun 2015 01:19:25 -0700 (PDT) X-Received: by 10.140.83.165 with SMTP id j34mr139165qgd.23.1434183565182; Sat, 13 Jun 2015 01:19:25 -0700 (PDT) Path: mbox-mo1.pugleaf.net!k20ni1502qgd.0!nntp.google.com!q107no952735qgd.0!postnews.google.com!glegroupsg2000goo.googlegroups.com!not-for-mail Newsgroups: comp.sys.ibm.pc.games.action Date: Sat, 13 Jun 2015 01:19:25 -0700 (PDT) In-Reply-To: <iR9Dmc1w165w@tomspc.oau.org> Complaints-To: groups...@google.com Injection-Info: glegroupsg2000goo.googlegroups.com; posting-host=2001:14ba:8e5:de00:d84:e28c:e15c:cf29; posting-account=oFwPFgoAAADILRNYxoCm6e1kh2d0vWVX NNTP-Posting-Host: 2001:14ba:8e5:de00:d84:e28c:e15c:cf29 References: <1994May14.151337.25236@tyrell.net> <iR9Dmc1w165w@tomspc.oau.org> User-Agent: G2/1.0 MIME-Version: 1.0 Message-ID: <578418fc-a6f7-4d54-b322-5f39a990a5f1@googlegroups.com> Subject: Re: Is there a VGA version of doom? From: nat...@gmail.com Injection-Date: Sat, 13 Jun 2015 08:19:25 +0000 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit