Article View: comp.sys.ibm.pc.games.action
Article #2Re: Is there a VGA version of doom?
From: rrw... Richard Ward
Date: Wed, 27 Apr 1994 16:57
Date: Wed, 27 Apr 1994 16:57
11 lines
1049 bytes
1049 bytes
In article <1994Apr27....@cs.sfu.ca> hui...@cs.sfu.ca (Huishan Zhou) writes:
>
> Title says all, I wonder if there is or will be a VGA version of
>doom. I don't know much about programming, but I figure it wouldn't be
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
>that hard to do this, am I right?
No kidding, you don't know much about programming. DOOM _IS_ in VGA! It
runns in 320x200x256 color mode, which is VGA.
Richard
Technical Details
Message-ID:
<rrwardCoxGFM.9DJ@netcom.com>Path:
mbox-mo1.pugleaf.net!gmd.de!nntp.gmd.de!newsserver.jvnc.net!nntpserver.pppl.gov!princeton!udel!MathWorks.Com!europa.eng.gtefsd.com!library.ucla.edu!ihnp4.ucsd.edu!ames!pacbell.com!amdahl!netcomsv!netcom.com!rrwardReferences:
<1994Apr27.032715.6984@cs.sfu.ca>Show Full Headers
Complete Article Headers
Newsgroups: comp.sys.ibm.pc.games.action Path: mbox-mo1.pugleaf.net!gmd.de!nntp.gmd.de!newsserver.jvnc.net!nntpserver.pppl.gov!princeton!udel!MathWorks.Com!europa.eng.gtefsd.com!library.ucla.edu!ihnp4.ucsd.edu!ames!pacbell.com!amdahl!netcomsv!netcom.com!rrward From: rrw...@netcom.com (Richard Ward) Subject: Re: Is there a VGA version of doom? Message-ID: <rrwardCoxGFM.9DJ@netcom.com> Organization: Yoyodyne Propulsion Systems References: <1994Apr27.032715.6984@cs.sfu.ca> Date: Wed, 27 Apr 1994 16:57:22 GMT Lines: 13 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit