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Article #10

Re: Is there a VGA version of doom?

#10
From: dre... Kevin D. Sandal
Date: Fri, 29 Apr 1994 14:36
25 lines
1524 bytes
In article <rrwardCo...@netcom.com>,
Richard Ward <rrw...@netcom.com> wrote:
>In article <1994Apr27....@cs.sfu.ca> hui...@cs.sfu.ca (Huishan Zhou) writes:
>>
>>	Title says all,  I wonder if there is or will be a VGA version of
>>doom.   I don't know much about programming,  but I figure it wouldn't be
>         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
>>that hard to do this, am I right?
>
>No kidding, you don't know much about programming.  DOOM _IS_ in VGA!  It 
>runns in 320x200x256 color mode, which is VGA.
>
>Richard
>
>


Yes, DOOM is in VGA. I, for one, would LOVE to see DOOM in a Super VGA 
mode. Here I am with a 1MB Diamond Viper video card being used at 
half-mast. Perhaps there's a Super VGA version in the horizon?  ;>
-- 

     ____/|
     \ o.O|   Kevin Sandal, dre...@bcstec.ca.boeing.com
      =(_)=   (Am not now nor will I ever be a Boeing spokesperson)
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From: dre...@bcstec.ca.boeing.com (Kevin D. Sandal)
Subject: Re: Is there a VGA version of doom?
Message-ID: <Cp0z8D.63J@bcstec.ca.boeing.com>
Organization: Boeing Computer Services
References: <1994Apr27.032715.6984@cs.sfu.ca> <rrwardCoxGFM.9DJ@netcom.com>
Date: Fri, 29 Apr 1994 14:36:13 GMT
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