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Thread View: alt.games.x-com
13 messages
13 total messages Started by Roger.Chapman Mon, 28 Sep 1998 00:00
How about...
#534
Author: Roger.Chapman
Date: Mon, 28 Sep 1998 00:00
9 lines
699 bytes
If a new UFO(or remake) is made:

How about when you intercept a UFO, you can tell the pilot which bit to aim
for.  You know, once you know where the engines are, you could blow them up
and avoid buggering the rest of the craft.  Or target the weapons first?  Is
this a stupid idea?

--
Anthropod signing out...or am I?
vERY IMPORTANT
#536
Author: gareth goddard
Date: Tue, 29 Sep 1998 00:00
7 lines
522 bytes

WHAT IS X-COM SOMONE EXPLAIN OH YEAH ANY1 PLAY MAGIC IN THE UK?

HAWK

BYEE
Re: vERY IMPORTANT
#537
Author: Talos
Date: Tue, 29 Sep 1998 00:00
6 lines
682 bytes
I play Magic.
I have a black and red deck. (UNDEFEATED).
X-com. It's a world funded "Syndicate", designed to kick alien but, 
because the army are laim, and can't. I think it means: Extra 
terestrial earth defence, or somethin. My instruction books + boxes 
are up the attic, so I don't quote me on it.
Re: vERY IMPORTANT
#538
Author: Janet Brindley
Date: Tue, 29 Sep 1998 00:00
5 lines
561 bytes
i live in UK
i play Magic
Xcom rocks

ok?
Re: How about...
#541
Author: Simon Trowman
Date: Tue, 29 Sep 1998 00:00
38 lines
2111 bytes
Roger.Chapman wrote in message <6uoniq$h7t$4...@uranium.btinternet.com>...
>If a new UFO(or remake) is made:
>
>How about when you intercept a UFO, you can tell the pilot which bit to aim
>for.  You know, once you know where the engines are, you could blow them up
>and avoid buggering the rest of the craft.  Or target the weapons first?
Is
>this a stupid idea?
>
>--
>Anthropod signing out...or am I?
>

 Hi Roger,
                  When I read your comments, I had to laugh, because many
times i have thought along the same lines ( if not exactly).   I remember
about  eight or nine years ago i use to play a game called " Buck Rogers in
the 25th (or 20) century", I think. Well it was Buck Rogers something or
other.   Too cut a long story short, its very much like x-com ( bar the
research ) you even fought it out in turn based mode, with shots depending
on reactions, accuracy and the type of weapon you were using.  It was 'ace'
, but  when you intercepted a alien ship ( just like in x-com ) instead of
just randomly attacking it you stopped right in front of it,   and then
choose which part of the ship to fire at and then chose with what weapon
you'd like to use. It was ace, I use to cripple the ships life support and
its wings so they couldn't escape, then I just boarded the ship and then the
turn based fight began..   If it wasn't for this game I would never have got
into the turn based mode of playing.    Boy I miss that game and would love
to play it again, but, like i said that was eight or nine years ago, and was
made for the Sega-megadrive.   Oh well at least ive got X-COM.



=============================
>From Simon Trowman

Please replace NOSPAM with clara
Re: vERY IMPORTANT
#539
Author: Kelger Vlondett
Date: Wed, 30 Sep 1998 00:00
13 lines
942 bytes
In article <6uregh$mml$1...@mendelevium.btinternet.com>, Janet Brindley
<Brindl...@btinternet.com> writes
>i live in UK
>i play Magic
>Xcom rocks
>
>ok?

So do I.

X-com is eXtra-terrestrial COMbat.

Kelger Vlondett...
Re: vERY IMPORTANT
#540
Author: Detonate
Date: Wed, 30 Sep 1998 00:00
17 lines
920 bytes
Of course, you do realise you are shouting... ?

Try using lower case

Detonate

gareth goddard wrote in message
<6ur18r$fsp$1...@nclient3-gui.server.virgin.net>...
>
>
>WHAT IS X-COM SOMONE EXPLAIN OH YEAH ANY1 PLAY MAGIC IN THE UK?
>
>HAWK
>
>BYEE
>
>
Re: How about...
#542
Author: Roger.Chapman
Date: Wed, 30 Sep 1998 00:00
27 lines
1837 bytes
> Hi Roger,
>                  When I read your comments, I had to laugh, because many
>times i have thought along the same lines ( if not exactly).   I remember
>about  eight or nine years ago i use to play a game called " Buck Rogers in
>the 25th (or 20) century", I think. Well it was Buck Rogers something or
>other.   Too cut a long story short, its very much like x-com ( bar the
>research ) you even fought it out in turn based mode, with shots depending
>on reactions, accuracy and the type of weapon you were using.  It was 'ace'
>, but  when you intercepted a alien ship ( just like in x-com ) instead of
>just randomly attacking it you stopped right in front of it,   and then
>choose which part of the ship to fire at and then chose with what weapon
>you'd like to use. It was ace, I use to cripple the ships life support and
>its wings so they couldn't escape, then I just boarded the ship and then
the
>turn based fight began..   If it wasn't for this game I would never have
got
>into the turn based mode of playing.    Boy I miss that game and would love
>to play it again, but, like i said that was eight or nine years ago, and
was
>made for the Sega-megadrive.   Oh well at least ive got X-COM.
>


I have to admit it...I've watched Buck Rogers in the 25th century.  I'm so
sorry...

Perhaps that game should be converted to the PC?
Re: How about...
#543
Author: Shaun Green Greenish9
Date: Wed, 30 Sep 1998 00:00
33 lines
1935 bytes
Roger.Chapman wrote:
> 
> > Hi Roger,
> >                  When I read your comments, I had to laugh, because many
> >times i have thought along the same lines ( if not exactly).   I remember
> >about  eight or nine years ago i use to play a game called " Buck Rogers in
> >the 25th (or 20) century", I think. Well it was Buck Rogers something or
> >other.   Too cut a long story short, its very much like x-com ( bar the
> >research ) you even fought it out in turn based mode, with shots depending
> >on reactions, accuracy and the type of weapon you were using.  It was 'ace'
> >, but  when you intercepted a alien ship ( just like in x-com ) instead of
> >just randomly attacking it you stopped right in front of it,   and then
> >choose which part of the ship to fire at and then chose with what weapon
> >you'd like to use. It was ace, I use to cripple the ships life support and
> >its wings so they couldn't escape, then I just boarded the ship and then
> the
> >turn based fight began..   If it wasn't for this game I would never have
> got
> >into the turn based mode of playing.    Boy I miss that game and would love
> >to play it again, but, like i said that was eight or nine years ago, and
> was
> >made for the Sega-megadrive.   Oh well at least ive got X-COM.
> >
> 
> I have to admit it...I've watched Buck Rogers in the 25th century.  I'm so
> sorry...
> 
> Perhaps that game should be converted to the PC?


Dear God, no... ;)

Just kidding!
Re: How about...
#544
Author: Roger.Chapman
Date: Wed, 30 Sep 1998 00:00
48 lines
2221 bytes
Lines at bottom:

Shaun Green (Greenish9) wrote in message
<36126828...@greenshb.globalnet.co.uk>...
>Roger.Chapman wrote:
>>
>> > Hi Roger,
>> >                  When I read your comments, I had to laugh, because
many
>> >times i have thought along the same lines ( if not exactly).   I
remember
>> >about  eight or nine years ago i use to play a game called " Buck Rogers
in
>> >the 25th (or 20) century", I think. Well it was Buck Rogers something or
>> >other.   Too cut a long story short, its very much like x-com ( bar the
>> >research ) you even fought it out in turn based mode, with shots
depending
>> >on reactions, accuracy and the type of weapon you were using.  It was
'ace'
>> >, but  when you intercepted a alien ship ( just like in x-com ) instead
of
>> >just randomly attacking it you stopped right in front of it,   and then
>> >choose which part of the ship to fire at and then chose with what weapon
>> >you'd like to use. It was ace, I use to cripple the ships life support
and
>> >its wings so they couldn't escape, then I just boarded the ship and then
>> the
>> >turn based fight began..   If it wasn't for this game I would never have
>> got
>> >into the turn based mode of playing.    Boy I miss that game and would
love
>> >to play it again, but, like i said that was eight or nine years ago, and
>> was
>> >made for the Sega-megadrive.   Oh well at least ive got X-COM.
>> >
>>
>> I have to admit it...I've watched Buck Rogers in the 25th century.  I'm
so
>> sorry...
>>
>> Perhaps that game should be converted to the PC?
>
>
>Dear God, no... ;)
>
>Just kidding!

I agree with you completely...;)
Re: How about...
#545
Author: Janet Brindley
Date: Thu, 01 Oct 1998 00:00
3 lines
629 bytes
I agree too

The film is.........  :)
Re: How about...
#546
Author: jakob.... Jakob Jancic
Date: Thu, 01 Oct 1998 00:00
13 lines
981 bytes
In article <36126828...@greenshb.globalnet.co.uk>, 
gree...@greenshb.globalnet.co.uk says...

> > I have to admit it...I've watched Buck Rogers in the 25th century.  I'm so
> > sorry...

> > Perhaps that game should be converted to the PC?

> Dear God, no... ;)

too late...it already exists (not to mention the sequel). It was made by 
SSI and is using the same engine then their ad&d games. You can prolly 
still find it on some abandonware site (check http://surf.to/roa )
Re: How about...
#547
Author: Jakob
Date: Thu, 01 Oct 1998 00:00
6 lines
685 bytes
Jakob Jancic!?!?!

GAHH! get a new name for this group, I was here first! :-)

-Jakob
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