🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: alt.games.x-com
1 messages
1 total messages Started by Simon Trowman Wed, 16 Sep 1998 00:00
UFO ( Craft Weapons )
#396
Author: Simon Trowman
Date: Wed, 16 Sep 1998 00:00
29 lines
1562 bytes
CRAFT WEAPONS

1) Without a doubt, the Plasma Beam is the best weapon to equip your craft
with. With a range of 52km and 100 shots at a possible 70 damage per shot,
this gun can out-distance all but the battle ships.

2) Though some might argue that the Fusion Ball launcher can cause more
damage per shot, you can only have two shots for each  launcher ( think
about it! )

3) If your attacking very large ufos with Interceptors, you'll most
definitely need a number of crafts attacking at once, all armed with Plasma
Beam and / or Avalanche weaponry. Even with this set up, you can still
expect heavy losses as even a single hit from a Battle Ship will cripple an
Interceptor at the very least.

4) If you want to attack Battleships without risking everything, only use
Firestorms and Avengers with twin Plasma beams.  However, you can still
expect serious damage, up to 20% to 60% per hit.  So you might prefer to let
them land and then attack them on the ground.


PS:  If you have any Questions about UFO please e-mail the newsgroup and in
the subject box type " UFO ( question )", its as simple as that .

=============================
>From Simon Trowman

Please replace NOSPAM with clara
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads