Thread View: alt.games.x-com
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Started by Bateau
Sun, 11 Jan 2004 22:25
Line of sight
Author: Bateau
Date: Sun, 11 Jan 2004 22:25
Date: Sun, 11 Jan 2004 22:25
64 lines
5098 bytes
5098 bytes
Do any of the X-Com games show the player his soldier's line of sight?
IIRC they show the areas that have been seen but don't give the player
any way of knowing what areas his guys are covering. Can anyone think of
any other vital strategy elements missing from the games?
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`-.-' K I N G O F T H E M O N S T E R S
Re: Line of sight
Author: Serge Semashko
Date: Mon, 12 Jan 2004 05:30
Date: Mon, 12 Jan 2004 05:30
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Bateau <Gamera@work.stomping.aza> wrote in message news:<d4j300le0lbh9pua67jk0t2vmv3dkbpqal@4ax.com>... > Do any of the X-Com games show the player his soldier's line of sight? UFO2000 ;-) > IIRC they show the areas that have been seen but don't give the player > any way of knowing what areas his guys are covering. Can anyone think of > any other vital strategy elements missing from the games? Maybe it is important for setting ambushes, you probably want to know what area can your sniper sweep with reaction fire. -- Serge Semashko ufo2000 development team http://ufo2000.sourceforge.net
Re: Line of sight
Author: Bateau
Date: Mon, 12 Jan 2004 08:19
Date: Mon, 12 Jan 2004 08:19
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_.--""--._ On
." ". 11 Jan 2004 21:30:17 -0800
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\)__. _._(/ Serge Semashko
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>Bateau <Gamera@work.stomping.aza> wrote in message news:<d4j300le0lbh9pua67jk0t2vmv3dkbpqal@4ax.com>...
>> Do any of the X-Com games show the player his soldier's line of sight?
>
>UFO2000 ;-)
>
>> IIRC they show the areas that have been seen but don't give the player
>> any way of knowing what areas his guys are covering. Can anyone think of
>> any other vital strategy elements missing from the games?
>
>Maybe it is important for setting ambushes, you probably want to know
>what area can your sniper sweep with reaction fire.
It's also annoying in Apocalypse when you think you have a UFO covered
but then a bunch of aliens come out of the smoke that you thought you
could see through.
--
.-'`-.
/ | | \
/ | | \
|___|_|__ |
||<o>| <o>`|
|| J_ )|
`|`-'__`-'|/
| `--' |
.-| |_
.-' \ / | |`-.
.-' `. /| | \
/ ````' | | \
|_____ | | L
.-' ___ `-. F F | | ||`-.___
.'.-' | `-. `. J J / | || _.>
/ /| | |`. \ | | |/ | ||_.-'
/ / | | | `. `. F F | |==============================
J / | | | \ L J J | | `:::::::. `:::::::.
FJ | | | |L J/ / | \ :::::::. :::::::\
J |() | () | () | () | J L/ | | ::::::: :::::::L
| F | .-'_ \ | | LJ | / L :::::::: :::::::J
| L | / \\ | | | L | | :::::::: ::::::::L
| L || ):|| | | | /| L :::::::: ::::::::|
J | ||:._.'::|| | | |----' | | :::::::: ::::::::| .---.
J | |J:::::::|| | | | _/\ | :::::::: ::::::::| /(@ o`.
LJ | \:::::/ | | | |---'\ | | :::::::: ::::::::| | /^^^
J L | `-:-' | | | F | \ | J :::::::: ::::::::| \ . \vvv
LJ()| () | () | () | F F | \ \--._L :::::::: ::::::::| \ `--'
J \ | | | | J J \ | | :::::::: ::::::::| \ `.
\ \| | | | / / | | | :::::::: ::::::::| L \
\ \ | | |/ /| | | .-'| :::::::: ::::::::| | \
`.`. | | .'.' | | |/ /`L :::::::: ::::::::| | L
| `.`-.____|.-'.-' | | | <`. \ :::::::: ::::::::| | |
| | `-.______.-' | \| |_`::\ `. :::::::: ::::::::| F |
| J\ | | | | /: \::. \:::::::: ::::::::F / |
| L\|--| | _.--|:: `::\ `.:::::: .:::::::J / F
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L \| >|| `--' J |' .`::\ `.:' .::::::::/ .' F
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VK________| L_\ ' /___/ ' | |___//______//_____`::\ |___//_________.'_________
F F J`` -'| | | | | \:_|
`-' | "" | J ` |
| | L | |\ |\ /| /| |\ /|
| | \ | | \ | \ // // | \ || |\
J | `. | ||\\ ||\\ // // ||\\ || ||
L F )`---\ || >> || \\ / | << || \\ || ||
| J / `. ||// || || //|| \\ || || || ||
J J ( `-. |// | \ || |/ || \\ | \ || || ||
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/ | `-----' || >> || || || // || || \\ ||
/ F ||// || || || << || || \\||
J J | / |/ || |/ \\ |/ || \ |
J | |/ \| \| \| \|
`-.-' K I N G O F T H E M O N S T E R S
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