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3 messages
3 total messages Started by I.C. Koets Sat, 20 Dec 2003 20:47
Grenade arming times
#35529
Author: I.C. Koets
Date: Sat, 20 Dec 2003 20:47
3 lines
1101 bytes
Does anyone know how to change the time units needed to arm a hand grenade
in UFO and TFTD? I think it is annoyingly long,  and as a result they are
not very useful weapons.
Re: Grenade arming times
#35530
Author: David Johnston
Date: Fri, 26 Dec 2003 21:37
15 lines
1700 bytes
On Sat, 20 Dec 2003 21:47:47 +0100, "I.C. Koets"
<I.C.Koets@student.tnw.tudelft.nl> wrote:

>Does anyone know how to change the time units needed to arm a hand grenade
>in UFO and TFTD? I think it is annoyingly long,  and as a result they are
>not very useful weapons.

While I don't know the answer to your question, I think that if you
shorten the time units, you may find them becoming TOO useful a
weapon.   Particularly in Terror from the Deep, if you can easily
snap off alien grenades, it's almost not worth bothering with
any other weapon except vibroblades because alien grenades 
are a virtually guaranteed hit, and do as much or more damage
as any other weapon short of blaster bombs.  Me, I rely heavily
on grenades in Terror from the Deep.  
Re: Grenade arming times
#35531
Author: Kasey Chang (remove EATSPAM to r...
Date: Mon, 29 Dec 2003 19:12
25 lines
2580 bytes
"David Johnston" <block@telusplanet.net> wrote in message
news:3feb6c0f.102560125@news.telusplanet.net...
> On Sat, 20 Dec 2003 21:47:47 +0100, "I.C. Koets"
> <I.C.Koets@student.tnw.tudelft.nl> wrote:
>
> >Does anyone know how to change the time units needed to arm a hand
grenade
> >in UFO and TFTD? I think it is annoyingly long,  and as a result they
are
> >not very useful weapons.
>
> While I don't know the answer to your question, I think that if you
> shorten the time units, you may find them becoming TOO useful a
> weapon.   Particularly in Terror from the Deep, if you can easily
> snap off alien grenades, it's almost not worth bothering with
> any other weapon except vibroblades because alien grenades
> are a virtually guaranteed hit, and do as much or more damage
> as any other weapon short of blaster bombs.  Me, I rely heavily
> on grenades in Terror from the Deep.

Ditto that. No need to worry about collateral damage in alien base
at all, so it's blast EVERYTHING!

Don't even get me started on those Vortex bombs in APOC... :-D
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