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8 messages
8 total messages Started by Scott T Jones Tue, 04 Nov 2003 16:44
UFO:Aftermath not playable
#35483
Author: Scott T Jones
Date: Tue, 04 Nov 2003 16:44
19 lines
1448 bytes
I got my copy of Aftermath a week ago and I still can't play it.  It starts
fine, but when I leave either the strategic view in a normal game or the
tactical view in the tutorial, when I return the entire map is trashed.  All of
the polygons are corrupted. Since the program seems to use the polygons for hit
testing, the corrupted map is now unusable.  For example, my soldier can't move
because he is blocked by these random polygons of terrain.

Has anyone else seen or heard of this problem?  My system is:

Athlon 1.33Ghz
ATI All-in-Wonder Radeon
512MB memory
Windows ME
-------------------------------
Scott T Jones
Author of XCOMUTIL (current version 9.42)
Author of APOCUTIL (current version 1.00)
-------------------------------
http://XcomUtil.ScottTJones.com
Re: UFO:Aftermath not playable
#35484
Author: Getix
Date: Wed, 05 Nov 2003 09:59
29 lines
1891 bytes
> I got my copy of Aftermath a week ago and I still can't play it.  It
starts
> fine, but when I leave either the strategic view in a normal game or the
> tactical view in the tutorial, when I return the entire map is trashed.
All of
> the polygons are corrupted. Since the program seems to use the polygons
for hit
> testing, the corrupted map is now unusable.  For example, my soldier can't
move
> because he is blocked by these random polygons of terrain.
>
> Has anyone else seen or heard of this problem?  My system is:

My dear friend, your're not alone...

I suggest you to watch the boards at http://www.ufo-aftermath.com to find
out more... :(((

This game is quite buggy :(


-- 
Getix "Il Cromista", PPPPP (Pilota Portato Per Pericolose Pirlate), (19, 90,
MI), IHGGER #412
FIAT CROMA 2000 CHT (detta Laura) Acrobatic Driver - Io 15,5 kKm - Lei 226,5
KKm
"L'unico Monovolume bello č il Monovolume pressato"  "Una Croma č Per
Sempre"
Re: UFO:Aftermath not playable
#35485
Author: Warren
Date: Wed, 05 Nov 2003 14:50
13 lines
1382 bytes
"Getix" <getix@tin.it> wrote in message news:<KR3qb.95255$e5.3507834@news1.tin.it>...
> I suggest you to watch the boards at http://www.ufo-aftermath.com to find
> out more... :(((
> 
> This game is quite buggy :(

I've played for a while and have only seen one very minor bug.  Some
arguable balance issues aside, it's one of the least buggy games I've
seen in a while.  Maybe I'm just lucky (though not usually).

...which doesn't help the original poster much.

Warren
Re: UFO:Aftermath not playable
#35486
Author: Getix
Date: Wed, 05 Nov 2003 17:43
21 lines
1619 bytes

> > This game is quite buggy :(
>
> I've played for a while and have only seen one very minor bug.  Some
> arguable balance issues aside, it's one of the least buggy games I've
> seen in a while.  Maybe I'm just lucky (though not usually).

:((

I've got the damned STACKWALK error :°°°(

So i canět play it :°°°(

-- 
Getix "Il Cromista", PPPPP (Pilota Portato Per Pericolose Pirlate), (19, 90,
MI), IHGGER #412
FIAT CROMA 2000 CHT (detta Laura) Acrobatic Driver - Io 15,5 kKm - Lei 226,5
KKm
"L'unico Monovolume bello č il Monovolume pressato"  "Una Croma č Per
Sempre"
Re: UFO:Aftermath not playable
#35487
Author: Satis
Date: Wed, 05 Nov 2003 21:40
10 lines
1170 bytes
I guess you've got the latest Catalyst drivers? And the 1.2 patch seems to
help with stability.

I'm on xp, so I doubt I can help much.

Perhaps setting your desktop res to 1024*768 would help. Although (to state
the bleedin' obvious) it sounds like a 3d problem..... directX settings?

*Satis
Don't get hurt.
Re: UFO:Aftermath not playable
#35488
Author: GargoyleBG
Date: Thu, 06 Nov 2003 21:46
3 lines
1052 bytes
I got annoying game freezes, mostly right after soldiers report-in for new
orders, often not even managing to say the whole phraze and scratching like
broken record on same circle
Re: UFO:Aftermath not playable
#35489
Author: Satis
Date: Fri, 07 Nov 2003 03:19
12 lines
1271 bytes
> I got annoying game freezes, mostly right after soldiers report-in for new
> orders, often not even managing to say the whole phraze and scratching
like
> broken record on same circle

I get that too. I think it's because my mchine's old and clunky and covered
with rust.

--
*Satis
==Off=the=Rails==
"Plan completed eted eted eted eted eted"
Re: UFO:Aftermath not playable
#35490
Author: GargoyleBG
Date: Fri, 07 Nov 2003 23:08
17 lines
1554 bytes
"Satis" <howard_offtherails at hotmail.com> wrote in message
news:fcf2051e57fc8cc83ee369ef05e5972f@news.teranews.com...
> > I got annoying game freezes, mostly right after soldiers report-in for
new
> > orders, often not even managing to say the whole phraze and scratching
> like
> > broken record on same circle
>
> I get that too. I think it's because my mchine's old and clunky and
covered
> with rust.
>
> --
> *Satis

1750 Mhz T-bred and 512Mb ram ain't old, disabled unit speech, works fine,
though I miss 'he's dead Sir', but reporting in was toooo annoying anyway
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