Thread View: alt.games.x-com
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10 total messages
Started by tomahalk
Thu, 24 Jul 2003 00:35
apocalypse manual
Author: tomahalk
Date: Thu, 24 Jul 2003 00:35
Date: Thu, 24 Jul 2003 00:35
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I just found a used copy of x-com Apoc for $4.99. I installed it under 98se and it seams to work fine. my problem is I didn't get a manual and I can't figure out how to assign troups to my apc. to get them to sightings and some times they even seem to get stuck while on ther way. is there a text version of the manual that i could down load? or do i have to figure it out the hard way. any help would be appreciated.
Re: apocalypse manual
Author: Hikarr
Date: Thu, 24 Jul 2003 14:26
Date: Thu, 24 Jul 2003 14:26
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tomahalk wrote: > I just found a used copy of x-com Apoc for $4.99. I installed it under > 98se and it seams to work fine. my problem is I didn't get a manual > and I can't figure out how to assign troups to my apc. to get them to > sightings and some times they even seem to get stuck while on ther > way. is there a text version of the manual that i could down load? > or do i have to figure it out the hard way. any help would be > appreciated. Isn't there a manual on the CD? Check there just in case. 'fraid I don't remember how you loaded them, but check the base menus, equip craft etc like in the earlier games. They might have kept that.
Re: apocalypse manual
Author: Mel C
Date: Thu, 24 Jul 2003 17:27
Date: Thu, 24 Jul 2003 17:27
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tomahalk phrenetically blurted: > I just found a used copy of x-com Apoc for $4.99. I installed it under > 98se and it seams to work fine. my problem is I didn't get a manual and > I can't figure out how to assign troups to my apc. On the screen split in two - people on the left, vehicles on the right, you have to drag the person's portrait onto (or off of) the desired vehicle on the right. This is the same screen which appears when there's an "alien detected" alert. Unless it's a numerous-hand of the original release or dodgy copy, there should be a PDF manual on the CD. - Mel C - Dodgy
Re: apocalypse manual
Author: tomahalk
Date: Thu, 24 Jul 2003 22:06
Date: Thu, 24 Jul 2003 22:06
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Thank's Mel C That worked. I bought a oem version 1. copy, dated June 24 1997. All that's on it is a readme file, no manual. Mel C wrote: > tomahalk phrenetically blurted: > >>I just found a used copy of x-com Apoc for $4.99. I installed it under >>98se and it seams to work fine. my problem is I didn't get a manual and >>I can't figure out how to assign troups to my apc. > > > On the screen split in two - people on the left, vehicles on the right, you > have to drag the person's portrait onto (or off of) the desired vehicle on > the right. This is the same screen which appears when there's an "alien > detected" alert. > > Unless it's a numerous-hand of the original release or dodgy copy, there > should be a PDF manual on the CD. > > - Mel C > - Dodgy
Re: apocalypse manual
Author: Bateau
Date: Fri, 25 Jul 2003 12:55
Date: Fri, 25 Jul 2003 12:55
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____ On Thu, 24 Jul 2003 18:06:23 -0400
\__/___ tomahalk ran through the
LI-\o-' streets of alt.games.x-com
| waving an axe and screaming:
/ \
>Thank's Mel C That worked. I bought a oem version 1. copy, dated June 24
>1997. All that's on it is a readme file, no manual.
There's a whole bunch of other stuff you'll need the manual to know,
like how to set grenades to 'explode on impact.'
--
| _ .\ ~~ _ ^~
| <')_,/ , ; .\ >(')__, . ` ' ,
| (_~=/ \._`.'. .\ (_~_/ _, _..-''-._,____,----,____
| ='- \=~_) ; .\ ~^~~^~ ` (_~_/ `'--'` `~~~~)_)=\_\-.(
| -'= .\ ~^~ ~^~~^~
ICQ:11367619 EMAIL:bateau:-)jupiter-io.net WEB:http://tyrian2000.cjb.net
Re: apocalypse manual
Author: Mel C
Date: Fri, 25 Jul 2003 16:52
Date: Fri, 25 Jul 2003 16:52
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Bateau phrenetically blurted: > There's a whole bunch of other stuff you'll need the manual to know, > like how to set grenades to 'explode on impact.' Who with the what now? I've never actually read the manual, damn PDF things. - Mel C
Re: apocalypse manual
Author: tomahalk
Date: Fri, 25 Jul 2003 21:04
Date: Fri, 25 Jul 2003 21:04
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I might be able to fake it from here. I played Ufo enemy unknow, tftd. TFTD was on flopys and won't work any more. If I ever come across a cd version Id get it just to add to the set. Thank's again. Mel C wrote: > Bateau phrenetically blurted: > > >>There's a whole bunch of other stuff you'll need the manual to know, >>like how to set grenades to 'explode on impact.' > > > Who with the what now? > > I've never actually read the manual, damn PDF things. > > - Mel C >
Re: apocalypse manual
Author: anonymous bimbo
Date: Fri, 25 Jul 2003 21:35
Date: Fri, 25 Jul 2003 21:35
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"Bateau" <ItsFAKE@Not-A-Real-Address.com> wrote in message news:p4a2iv4lfgk5tusllbftvgg6od4h8ns49l@4ax.com... > ____ On Thu, 24 Jul 2003 18:06:23 -0400 > \__/___ tomahalk ran through the > LI-\o-' streets of alt.games.x-com > | waving an axe and screaming: > / \ > >Thank's Mel C That worked. I bought a oem version 1. copy, dated June 24 > >1997. All that's on it is a readme file, no manual. > > There's a whole bunch of other stuff you'll need the manual to know, > like how to set grenades to 'explode on impact.' > -- oh yeah. You know I have a paper manual and have read (parts of) it twice now. 'If an Agent already has a grenade in their hand and you need them to throw it quickly, simply select the grenade with the [right mouse button] in the Hands Area. Click a target in the Isometric Map View. the grenade will now be thrown at its intended target and explode on contact with the floor'. I always set the timer!
Re: apocalypse manual
Author: Mel C
Date: Fri, 25 Jul 2003 21:48
Date: Fri, 25 Jul 2003 21:48
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anonymous bimbo phrenetically blurted: > 'If an Agent already has a grenade in their hand and you need them to > throw it quickly, simply select the grenade with the [right mouse button] > in the Hands Area. Click a target in the Isometric Map View. the grenade > will now be thrown at its intended target and explode on contact with the > floor'. Well I never. - MEl C - Timed
Re: apocalypse manual
Author: roid
Date: Sat, 26 Jul 2003 03:26
Date: Sat, 26 Jul 2003 03:26
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"anonymous bimbo" <nospam@[127.0.0.1].com> wrote in message news:kmhUa.52022$xd5.3025508@stones.force9.net... > > "Bateau" <ItsFAKE@Not-A-Real-Address.com> wrote in message > news:p4a2iv4lfgk5tusllbftvgg6od4h8ns49l@4ax.com... > > ____ On Thu, 24 Jul 2003 18:06:23 -0400 > > \__/___ tomahalk ran through the > > LI-\o-' streets of alt.games.x-com > > | waving an axe and screaming: > > / \ > > >Thank's Mel C That worked. I bought a oem version 1. copy, dated June 24 > > >1997. All that's on it is a readme file, no manual. > > > > There's a whole bunch of other stuff you'll need the manual to know, > > like how to set grenades to 'explode on impact.' > > -- > oh yeah. You know I have a paper manual and have read (parts of) it twice > now. > > 'If an Agent already has a grenade in their hand and you need them to throw > it quickly, simply select the grenade with the [right mouse button] in the > Hands Area. Click a target in the Isometric Map View. the grenade will now > be thrown at its intended target and explode on contact with the floor'. > > I always set the timer! > > wow i never knew that
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