Thread View: alt.games.x-com
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Started by Neo
Thu, 10 Jul 2003 20:14
Hi to everyone
Author: Neo
Date: Thu, 10 Jul 2003 20:14
Date: Thu, 10 Jul 2003 20:14
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Hi,i'm new in this newsgroup. My name is neo and i am a great fan of x-com series. I hope that here i can expand my culture about this wonderful game.
Re: Hi to everyone
Author: Mel C
Date: Thu, 10 Jul 2003 22:28
Date: Thu, 10 Jul 2003 22:28
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Neo phrenetically blurted: > Hi,i'm new in this newsgroup. My name is neo and i am a great fan of x-com > series. I hope that here i can expand my culture about this wonderful > game. Welcome Neo! If you've got a few days to spare, a trawl through google's archives of agx will likely come up with some gems of x-com 'culture'. :) Not that much activity in here at the moment, but with the impending release of UFO: Aftermath we may get some activity. Anyone been following the game? - Mel C
Re: Hi to everyone
Author: Deimos
Date: Fri, 11 Jul 2003 00:08
Date: Fri, 11 Jul 2003 00:08
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In article <%RlPa.46822$9C6.2395044@wards.force9.net>, mel@the- eend.org.remove says... > Neo phrenetically blurted: > > Hi,i'm new in this newsgroup. My name is neo and i am a great fan of x-com > > series. I hope that here i can expand my culture about this wonderful > > game. > > Welcome Neo! > If you've got a few days to spare, a trawl through google's archives of agx > will likely come up with some gems of x-com 'culture'. :) > Not that much activity in here at the moment, but with the impending > release of UFO: Aftermath we may get some activity. Anyone been following > the game? > > - Mel C > Hi Neo. Apart from here in AGX there is also www.xcomufo.com which is a top site with loads of stuff in it. Mel a lot of people I've spoken to have said they don't like the idea of aftermath as it isn't turn based but I'm looking forward to it. What with LSN and aftermath I might get a xcom fix... Well until we get xenocide finished anyway :)
Re: Hi to everyone
Author: Bateau
Date: Fri, 11 Jul 2003 06:16
Date: Fri, 11 Jul 2003 06:16
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____ On Fri, 11 Jul 2003 01:08:20 +0100
\__/___ Deimos ran through the
LI-\o-' streets of alt.games.x-com
| waving an axe and screaming:
/ \
>In article <%RlPa.46822$9C6.2395044@wards.force9.net>, mel@the-
>eend.org.remove says...
>> Neo phrenetically blurted:
>> > Hi,i'm new in this newsgroup. My name is neo and i am a great fan of x-com
>> > series. I hope that here i can expand my culture about this wonderful
>> > game.
>>
>> Welcome Neo!
>> If you've got a few days to spare, a trawl through google's archives of agx
>> will likely come up with some gems of x-com 'culture'. :)
>> Not that much activity in here at the moment, but with the impending
>> release of UFO: Aftermath we may get some activity. Anyone been following
>> the game?
>>
>> - Mel C
>>
>Hi Neo. Apart from here in AGX there is also www.xcomufo.com which is a
>top site with loads of stuff in it.
>
>Mel a lot of people I've spoken to have said they don't like the idea of
>aftermath as it isn't turn based but I'm looking forward to it. What
>with LSN and aftermath I might get a xcom fix... Well until we get
>xenocide finished anyway :)
I prefer its Apocalypse style simultaneous-pause gameplay better than
real turn based. But it looks like a really shit game.
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| -'= .\ ~^~ ~^~~^~
ICQ:11367619 EMAIL:bateau:-)jupiter-io.net WEB:http://tyrian2000.cjb.net
Re: Hi to everyone
Author: Elmar Bijlsma
Date: Fri, 11 Jul 2003 14:18
Date: Fri, 11 Jul 2003 14:18
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> > > >Mel a lot of people I've spoken to have said they don't like the idea of > >aftermath as it isn't turn based but I'm looking forward to it. What > >with LSN and aftermath I might get a xcom fix... Well until we get > >xenocide finished anyway :) > > I prefer its Apocalypse style simultaneous-pause gameplay better than > real turn based. But it looks like a really shit game. I don't mind the realtime/pause orders thingie either. But from what I've read they are really skimping on the managment part of the game, wich I strangely liked. Getting the kit out to your troops before the next callout was a buzz for me. And the kneeling standing up thing (it doesn't alter your hittable profile) really has me worried. But I'm willing to check it out, but a glowing review or two (haven't heard anything about a demo yet) will need to convince me to buy it
Re: Hi to everyone
Author: Mel C
Date: Fri, 11 Jul 2003 17:31
Date: Fri, 11 Jul 2003 17:31
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Elmar Bijlsma phrenetically blurted: >> I prefer its Apocalypse style simultaneous-pause gameplay better than >> real turn based. But it looks like a really shit game. > > I don't mind the realtime/pause orders thingie either. Yeah, I'm a big fan of pausable real-time games. I like watching things unfold in "real time", but want plenty of thinking time when circumstances change. :) > But from what I've > read they are really skimping on the managment part of the game, wich I > strangely liked. Getting the kit out to your troops before the next > callout was a buzz for me. Hmm, well it's not essential for a good game... I'll have to wait and see what the final game's like. I'll likely only buy it at budget prices anyway! :) - Mel C - Budget
Re: Hi to everyone
Author: roid
Date: Mon, 14 Jul 2003 01:02
Date: Mon, 14 Jul 2003 01:02
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"Mel C" <mel@the-eend.org.remove> wrote in message news:wuCPa.48428$xd5.2603158@stones.force9.net... > Elmar Bijlsma phrenetically blurted: > >> I prefer its Apocalypse style simultaneous-pause gameplay better than > >> real turn based. But it looks like a really shit game. > > > > I don't mind the realtime/pause orders thingie either. > > Yeah, I'm a big fan of pausable real-time games. I like watching things > unfold in "real time", but want plenty of thinking time when circumstances > change. :) for LSN to be realilife, all the soldiers woudl have to be running aorund with their eyes closed. only opening them for a peek every 10seconds :) but don't knock it till you try it haha. *nurses head*
Re: Hi to everyone
Author: rai...
Date: Mon, 14 Jul 2003 09:55
Date: Mon, 14 Jul 2003 09:55
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On Thu, 10 Jul 2003 23:28:44 +0100, Mel C <mel@the-eend.org.remove> wrote: >Neo phrenetically blurted: >> Hi,i'm new in this newsgroup. My name is neo and i am a great fan of x-com >> series. I hope that here i can expand my culture about this wonderful >> game. > > Welcome Neo! > If you've got a few days to spare, a trawl through google's archives of agx >will likely come up with some gems of x-com 'culture'. :) > Not that much activity in here at the moment, but with the impending >release of UFO: Aftermath we may get some activity. Anyone been following >the game? > > - Mel C Sort of. I get the email news releases, and am waiting patiently for the game's release date. Raille Cheese Toasties!
Re: Hi to everyone
Author: Doug.
Date: Mon, 14 Jul 2003 15:37
Date: Mon, 14 Jul 2003 15:37
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"roid" <roid@***SPAMKILL***zzz.com.ru> wrote in message news:besvc8$aba$1@lust.ihug.co.nz... > "Mel C" <mel@the-eend.org.remove> wrote in message > news:wuCPa.48428$xd5.2603158@stones.force9.net... > > Elmar Bijlsma phrenetically blurted: > > >> I prefer its Apocalypse style simultaneous-pause gameplay better than > > >> real turn based. But it looks like a really shit game. > > > > > > I don't mind the realtime/pause orders thingie either. > > > > Yeah, I'm a big fan of pausable real-time games. I like watching things > > unfold in "real time", but want plenty of thinking time when circumstances > > change. :) > > for LSN to be realilife, all the soldiers woudl have to be running aorund > with their eyes closed. only opening them for a peek every 10seconds :) > > but don't knock it till you try it haha. *nurses head* They are immune to pain too ! How can anybody stand to be eaten alive without turning round ? Cheeras Doug.
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