Thread View: alt.games.x-com
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6 total messages
Started by Chris Burford
Sun, 06 Apr 2003 11:29
Getting Xcom Apocalypse to Work in XP
Author: Chris Burford
Date: Sun, 06 Apr 2003 11:29
Date: Sun, 06 Apr 2003 11:29
40 lines
3193 bytes
3193 bytes
I finally got Xcom to work in XP and man was it complicated, my first problem was that it wouldn't complete the install, it bombed out at 95% whatever class I chose, then it wouldn't run at all, then the sound wouldn't work at all and finally the mouse was slower than my grandma in her morris minor, I solved it like this... 1. To get the game files I installed Xcom in windows 95 and copied them over to XP, because I only have one machine I used VMware version 4 beta, which at the moment is free, with host network only and copied it through to the XP system, but you could use a network and an old machine, or you could burn them to a cd on a win95 machine. However if you install on the win 95 system you have to make sure the destiantion and source of the files is the same as the XP setup you have, on my machine I have 2 hard drives so I put the install files (Direct from the CD) onto my D: partition (what was the CDROM drive on the win95 Virtual Machine) and the game files (Installed on the hard drive) into my C: partition 2. Next I had to install the NoCD crack http://one.megagames.com/pcgamefixes/xcom3_cd.zip Instructions included in the download this coupled with settind every .com, .EXE and .Bat file being set to win95 compatibility got the game started 3. I installed VDMSound http://prdownloads.sourceforge.net/vdmsound/VDMSound-2.0.3a-WinNT-i386.msi?d ownload With legacy CDRom support enabled (Dunno if this makes a difference but it doesn't hurt) and the sound worked, allthough it was a little crackly 4. Finally I installed mousectl.com http://www.minnemacs.com/sandbox/xp.html (just scroll down to find it) I've found that using mousectl 10,11,13,16,20,25,31,38 gives me reasonable mouse accelleration That's it, I only have one problem, it's mouse related everytime I try to scroll the screen up or left, it shoots down, for now I'm just using the cursor keys but it's irritating, any ideas? --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.465 / Virus Database: 263 - Release Date: 25/03/2003
Re: Getting Xcom Apocalypse to Work in XP
Author: Bateau
Date: Thu, 10 Apr 2003 12:45
Date: Thu, 10 Apr 2003 12:45
19 lines
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____ On Sun, 6 Apr 2003 12:29:41 +0100
\__/___ Chris Burford ran through the
LI-\o-' streets of alt.games.x-com
| waving an axe and screaming:
/ \
>I finally got Xcom to work in XP and man was it complicated, my first
>problem was that it wouldn't complete the install, it bombed out at 95%
>whatever class I chose, then it wouldn't run at all, then the sound wouldn't
>work at all and finally the mouse was slower than my grandma in her morris
>minor, I solved it like this...
Can't you just h4x0r the install.inf?
--
| _ .\ ~~ _ ^~
| <')_,/ , ; .\ >(')__, . ` ' ,
| (_~=/ \._`.'. .\ (_~_/ _, _..-''-._,____,----,____
| ='- \=~_) ; .\ ~^~~^~ ` (_~_/ `'--'` `~~~~)_)=\_\-.(
| -'= .\ ~^~ ~^~~^~
ICQ:11367619 EMAIL:bateau:-)jupiter-io.net WEB:http://tyrian2000.cjb.net
Re: Getting Xcom Apocalypse to Work in XP
Author: metacom
Date: Sun, 13 Apr 2003 23:19
Date: Sun, 13 Apr 2003 23:19
14 lines
1684 bytes
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Bateau wrote: > > ____ On Sun, 6 Apr 2003 12:29:41 +0100 > \__/___ Chris Burford ran through the > LI-\o-' streets of alt.games.x-com > | waving an axe and screaming: > / \ > >I finally got Xcom to work in XP and man was it complicated, my first > >problem was that it wouldn't complete the install, it bombed out at 95% > >whatever class I chose, then it wouldn't run at all, then the sound wouldn't > >work at all and finally the mouse was slower than my grandma in her morris > >minor, I solved it like this... Ok, great. Now stop keeping us in suspense and tell us how you did it.
Re: Getting Xcom Apocalypse to Work in XP
Author: Chris Burford
Date: Mon, 14 Apr 2003 14:27
Date: Mon, 14 Apr 2003 14:27
51 lines
3578 bytes
3578 bytes
This was my original post you must have missed it--> I finally got Xcom to work in XP and man was it complicated, my first problem was that it wouldn't complete the install, it bombed out at 95% whatever class I chose, then it wouldn't run at all, then the sound wouldn't work at all and finally the mouse was slower than my grandma in her morris minor, I solved it like this... 1. To get the game files I installed Xcom in windows 95 and copied them over to XP, because I only have one machine I used VMware version 4 beta, which at the moment is free, with host network only and copied it through to the XP system, but you could use a network and an old machine, or you could burn them to a cd on a win95 machine. However if you install on the win 95 system you have to make sure the destiantion and source of the files is the same as the XP setup you have, on my machine I have 2 hard drives so I put the install files (Direct from the CD) onto my D: partition (what was the CDROM drive on the win95 Virtual Machine) and the game files (Installed on the hard drive) into my C: partition 2. Next I had to install the NoCD crack http://one.megagames.com/pcgamefixes/xcom3_cd.zip Instructions included in the download this coupled with settind every .com, .EXE and .Bat file being set to win95 compatibility got the game started 3. I installed VDMSound http://prdownloads.sourceforge.net/vdmsound/VDMSound-2.0.3a-WinNT-i386.msi?d ownload With legacy CDRom support enabled (Dunno if this makes a difference but it doesn't hurt) and the sound worked, allthough it was a little crackly 4. Finally I installed mousectl.com http://www.minnemacs.com/sandbox/xp.html (just scroll down to find it) I've found that using mousectl 10,11,13,16,20,25,31,38 gives me reasonable mouse accelleration That's it, I only have one problem, it's mouse related everytime I try to scroll the screen up or left, it shoots down, for now I'm just using the cursor keys but it's irritating, any ideas? --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.465 / Virus Database: 263 - Release Date: 25/03/2003 --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.467 / Virus Database: 266 - Release Date: 01/04/03
Re: Getting Xcom Apocalypse to Work in XP
Author: Detonate
Date: Mon, 21 Apr 2003 15:26
Date: Mon, 21 Apr 2003 15:26
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1392 bytes
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"Chris Burford" <chris....@tesco.net> wrote in message news:hAzma.544$Ax5.128346@newsfep1-win.server.ntli.net... > This was my original post you must have missed it--> Judicious snip Blimey, you weren't kidding. Wonder if anyone has the ken to wrap that up into a single proggie...?
Re: Getting Xcom Apocalypse to Work in XP
Author: Najena
Date: Fri, 16 May 2003 05:33
Date: Fri, 16 May 2003 05:33
2 lines
1172 bytes
1172 bytes
I'm having video issues, I think. On my XP box, TFTD crashes during terror missions, when the action switches height levels on the aliens' turn.
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