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Thread View: alt.games.x-com
6 messages
6 total messages Started by Chris Burford Sun, 06 Apr 2003 11:29
Getting Xcom Apocalypse to Work in XP
#34776
Author: Chris Burford
Date: Sun, 06 Apr 2003 11:29
40 lines
3193 bytes
I finally got Xcom to work in XP and man was it complicated, my first
problem was that it wouldn't complete the install, it bombed out at 95%
whatever class I chose, then it wouldn't run at all, then the sound wouldn't
work at all and finally the mouse was slower than my grandma in her morris
minor, I solved it like this...

1. To get the game files I installed Xcom in windows 95 and copied them over
to XP, because I only have one machine I used VMware version 4 beta, which
at the moment is free, with host network only and copied it through to the
XP system, but you could use a network and an old machine, or you could burn
them to a cd on a win95 machine. However if you install on the win 95 system
you have to make sure the destiantion and source of the files is the same as
the XP setup you have, on my machine I have 2 hard drives so I put the
install files (Direct from the CD) onto my D: partition (what was the CDROM
drive on the win95 Virtual Machine) and the game files (Installed on the
hard drive) into my C: partition

2. Next I had to install the NoCD crack
http://one.megagames.com/pcgamefixes/xcom3_cd.zip Instructions included in
the download this coupled with settind every .com, .EXE and .Bat file being
set to win95 compatibility got the game started

3. I installed VDMSound
http://prdownloads.sourceforge.net/vdmsound/VDMSound-2.0.3a-WinNT-i386.msi?d
ownload With legacy CDRom support enabled (Dunno if this makes a difference
but it doesn't hurt) and the sound worked, allthough it was a little crackly

4. Finally I installed mousectl.com http://www.minnemacs.com/sandbox/xp.html
(just scroll down to find it) I've found that using mousectl
10,11,13,16,20,25,31,38 gives me reasonable mouse accelleration

That's it, I only have one problem, it's mouse related everytime I try to
scroll the screen up or left, it shoots down, for now I'm just using the
cursor keys but it's irritating, any ideas?


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Re: Getting Xcom Apocalypse to Work in XP
#34777
Author: Bateau
Date: Thu, 10 Apr 2003 12:45
19 lines
1739 bytes
____     On Sun, 6 Apr 2003 12:29:41 +0100
\__/___  Chris Burford ran through the
 LI-\o-' streets of alt.games.x-com
     |   waving an axe and screaming:
    / \
>I finally got Xcom to work in XP and man was it complicated, my first
>problem was that it wouldn't complete the install, it bombed out at 95%
>whatever class I chose, then it wouldn't run at all, then the sound wouldn't
>work at all and finally the mouse was slower than my grandma in her morris
>minor, I solved it like this...

Can't you just h4x0r the install.inf?
-- 
|    _             .\ ~~   _       ^~
|   <')_,/    ,  ;  .\   >(')__,  . ` '  ,
|   (_~=/   \._`.'.  .\   (_~_/         _,      _..-''-._,____,----,____
|    ='-     \=~_) ;  .\ ~^~~^~   ` (_~_/        `'--'`  `~~~~)_)=\_\-.(
|             -'=      .\    ~^~    ~^~~^~
ICQ:11367619 EMAIL:bateau:-)jupiter-io.net WEB:http://tyrian2000.cjb.net
Re: Getting Xcom Apocalypse to Work in XP
#34778
Author: metacom
Date: Sun, 13 Apr 2003 23:19
14 lines
1684 bytes
Bateau wrote:
> 
> ____     On Sun, 6 Apr 2003 12:29:41 +0100
> \__/___  Chris Burford ran through the
>  LI-\o-' streets of alt.games.x-com
>      |   waving an axe and screaming:
>     / \
> >I finally got Xcom to work in XP and man was it complicated, my first
> >problem was that it wouldn't complete the install, it bombed out at 95%
> >whatever class I chose, then it wouldn't run at all, then the sound wouldn't
> >work at all and finally the mouse was slower than my grandma in her morris
> >minor, I solved it like this...

	Ok, great. Now stop keeping us in suspense and tell us how you did it.
Re: Getting Xcom Apocalypse to Work in XP
#34779
Author: Chris Burford
Date: Mon, 14 Apr 2003 14:27
51 lines
3578 bytes
This was my original post you must have missed it-->

I finally got Xcom to work in XP and man was it complicated, my first
problem was that it wouldn't complete the install, it bombed out at 95%
whatever class I chose, then it wouldn't run at all, then the sound wouldn't
work at all and finally the mouse was slower than my grandma in her morris
minor, I solved it like this...

1. To get the game files I installed Xcom in windows 95 and copied them over
to XP, because I only have one machine I used VMware version 4 beta, which
at the moment is free, with host network only and copied it through to the
XP system, but you could use a network and an old machine, or you could burn
them to a cd on a win95 machine. However if you install on the win 95 system
you have to make sure the destiantion and source of the files is the same as
the XP setup you have, on my machine I have 2 hard drives so I put the
install files (Direct from the CD) onto my D: partition (what was the CDROM
drive on the win95 Virtual Machine) and the game files (Installed on the
hard drive) into my C: partition

2. Next I had to install the NoCD crack
http://one.megagames.com/pcgamefixes/xcom3_cd.zip Instructions included in
the download this coupled with settind every .com, .EXE and .Bat file being
set to win95 compatibility got the game started

3. I installed VDMSound
http://prdownloads.sourceforge.net/vdmsound/VDMSound-2.0.3a-WinNT-i386.msi?d
ownload With legacy CDRom support enabled (Dunno if this makes a difference
but it doesn't hurt) and the sound worked, allthough it was a little crackly

4. Finally I installed mousectl.com http://www.minnemacs.com/sandbox/xp.html
(just scroll down to find it) I've found that using mousectl
10,11,13,16,20,25,31,38 gives me reasonable mouse accelleration

That's it, I only have one problem, it's mouse related everytime I try to
scroll the screen up or left, it shoots down, for now I'm just using the
cursor keys but it's irritating, any ideas?


---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.465 / Virus Database: 263 - Release Date: 25/03/2003





---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.467 / Virus Database: 266 - Release Date: 01/04/03
Re: Getting Xcom Apocalypse to Work in XP
#34780
Author: Detonate
Date: Mon, 21 Apr 2003 15:26
10 lines
1392 bytes
"Chris Burford" <chris....@tesco.net> wrote in message
news:hAzma.544$Ax5.128346@newsfep1-win.server.ntli.net...
> This was my original post you must have missed it-->

Judicious snip

Blimey, you weren't kidding.

Wonder if anyone has the ken to wrap that up into a single proggie...?
Re: Getting Xcom Apocalypse to Work in XP
#34781
Author: Najena
Date: Fri, 16 May 2003 05:33
2 lines
1172 bytes
I'm having video issues, I think.  On my XP box, TFTD crashes during terror 
missions, when the action switches height levels on the aliens' turn.
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