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Started by agame...
Mon, 07 Sep 1998 00:00
XCOM Interceptor 3DFX Question
Author: agame...
Date: Mon, 07 Sep 1998 00:00
Date: Mon, 07 Sep 1998 00:00
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I've had some problems with the 3D Acceleration in Interceptor. For those of you with a Monster3D, which of the following do you select in the Setup screen for Interceptor?: (These are the three options I have available) 1. Primary Video Card-No 3D Acceleration 2. **Primary Display Driver-3D Enabled 3. 3DFX DirectX5 Driver I can select #1 and #3, but not #2 (I'm told that it's not a 3D device). Basically, my question is this: Is #3 the choice to make if a 3DFX card is installed? If so, what is #2 for? And man, I've been around long enough to know that Microprose isn't nearly what it used to be, but I thought they'd at least include some decent help files. All I've been able to find (in the game files after installation and on the CD) is a Readme. Am I missing something? I couldn't even find any info in the manual that came with the game (on the display adapter issue). the website's just as bad. Thanks for your help, Frank
Re: XCOM Interceptor 3DFX Question
Author: agame...
Date: Mon, 07 Sep 1998 00:00
Date: Mon, 07 Sep 1998 00:00
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John, I received a reply from Jef Reynders ( jef.re...@unicall.be ) to an earlier post I'd made on the same subject. Here's his reply: |> Hi, a few weeks ago, I had the same problem (same card too). You have to |> download the latest Monster 3D drivers from the Diamond-website and install |> them. After doing so, your card will show up. If you encounter any more |> problems, just post them here and I'll help you. Now, prior to his reply, I believe I'd been using the 3DFX drivers for the Voodoo chipset. In the Interceptor Setup Screen only options 1 and 2 were offered, and, as I mentioned in my original post, Interceptor wouldn't let me select option 2. I installed the Diamond drivers and, poof!, option 3 showed up, and it worked fine. However, no change on option 2. I suggest trying the different drivers. Juggle 3DFX's and Diamonds to see which works best. Usually, I prefer the Chipset makers drivers (for my STB Lightspeed 128 as well as the Monster3D) they seem to be a bit more stable than the card maker's. However, in this case, it looks like I'll have to go with the cardmaker's if I want to play Interceptor with 3D Acceleration. By the way, I'm using DirectX 6 as well. Good luck, Frank P.S. Please let me know if you ever get option 2 to work.
Re: XCOM Interceptor 3DFX Question
Author: John Horth
Date: Tue, 08 Sep 1998 00:00
Date: Tue, 08 Sep 1998 00:00
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Frank,
I have a Monster 3d and have the same problem. the game claims to
support Voodoo cards but I can only get option 1. I get the same response
as you on Option 2. I have Direct X 6 installed and
when I try Option 3 it says I need something called draw primitive. No help
from Microprose support. I think everyone has been eaten by Hasbro.
Hope someone out there can help
Bunyip
hor...@zip.com.au
agame...@home.com wrote in message <35f51adf.47062642@news>...
>I've had some problems with the 3D Acceleration in Interceptor. For those
of
>you with a Monster3D, which of the following do you select in the Setup
screen
>for Interceptor?: (These are the three options I have available)
>
>1. Primary Video Card-No 3D Acceleration
>
>2. **Primary Display Driver-3D Enabled
>
>3. 3DFX DirectX5 Driver
>
> I can select #1 and #3, but not #2 (I'm told that it's not a 3D device).
snip
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