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Thread View: alt.games.x-com
6 messages
6 total messages Started by ufo8... UFO8MYCAT Tue, 01 Sep 1998 00:00
I want multiplayer X-Com godammit!
#215
Author: ufo8... UFO8MYCAT
Date: Tue, 01 Sep 1998 00:00
12 lines
879 bytes
And not any funky new shit multiplayer!

I want X-Com 1 turn based... I wanna be able to go against a buddy as
the aliens for once, or even just a X-Com vs. X-Com skirmish!

It'd take what? A week for some of the coders at Microprose to release
and IPX or TCP/IP patch for X-Com 1 that had some manner of head to
head combat in it.

That's my gripe.

Ufo.
Re: I want multiplayer X-Com godammit!
#214
Author: Keith Jones
Date: Fri, 04 Sep 1998 00:00
6 lines
587 bytes
Soon, Mr.UFO8MYCAT, I am going to program my own E-mail two 
player game, if you read the newsgroup, you might find out a bit 
more!

-- 
Keith Jones,  Jones-Soft
Re: I want multiplayer X-Com godammit!
#216
Author: Simon Trowman
Date: Sat, 05 Sep 1998 00:00
28 lines
1530 bytes
UFO8MYCAT wrote in message <35eb5679...@news.octa4.net.au>...
>>
>I want X-Com 1 turn based... I wanna be able to go against a buddy as
>the aliens for once, or even just a X-Com vs. X-Com skirmish!
>


Ok mr UFO8MYCAT (What the hell)
                                  I am happy to Inform you,  and any body
else whos Interested that there is a patch you can down load for free called
XCOMUTIL and heres a paste from it:

     ( XCOMUTIL allows you to view and modify your enemies and their
equipment, dynamically change your money, score, or level of difficulty, fix
bugs in the program and saved games, and even switch sides with the enemy to
allow two-player battles. It is also capable of preloading equipment and
breaking the 80 item limit.

What was that just I just read!!  TWO PLAYER BATTLES! whoooaa mama. No jest
aside now,  I hope I have helped In some way and If you do download this,
and try It out, please let the newsgroup know how you much you liked it or
disliked it   ENJOY.

Visit this site to download :
http://members.aol.com/stjones/xcomutil/index.html

>From Simon Trowman
Re: I want multiplayer X-Com godammit!
#217
Author: Jakob
Date: Sat, 05 Sep 1998 00:00
9 lines
967 bytes
Well, I tried the XCOMUTIL patch a few months ago. I was all excited, yay
yay multi player XCOM. However, as it turns out, its kind of a drag. You
have to play hot seat style, and you have to reload the game every turn,
because you have to turn on the patch to play the aliens turn, and turn it
off to play the XCOM turn. Also, since you never technically finish the
turn, you just reload after all the guys have moved, you never have grenades
go off, cause the counter depends on turns ending. So, it's kind of a pain.

-Jakob
Re: I want multiplayer X-Com godammit!
#218
Author: Simon Trowman
Date: Mon, 07 Sep 1998 00:00
12 lines
999 bytes
Thanks Jakob.
                         Thanks for Informing us of your experiance with the
XCOMUTIL patch. Its pretty sad really because I had such high hopes for It.
At the moment I am using the ClarkWehyr Editor Suite v1.00.(c), wich you can
down load for free at: http://members.iquest.net/~rclark/freeware.html
If you have not tried this one dont worry Its pretty cool, sadly though
theres no two player, but Its still worth having.

=============================
>From Simon Trowman
Please replace NOSPAM with clara
Re: I want multiplayer X-Com godammit!
#219
Author: Mike Hussey
Date: Mon, 07 Sep 1998 00:00
25 lines
1390 bytes
In article <6sv64m$fnv$1...@eros.clara.net>, Simon Trowman
<tro...@NOSPAM.net> writes
>
>Thanks Jakob.
>                         Thanks for Informing us of your experiance with the
>XCOMUTIL patch. Its pretty sad really because I had such high hopes for It.
>At the moment I am using the ClarkWehyr Editor Suite v1.00.(c), wich you can
>down load for free at: http://members.iquest.net/~rclark/freeware.html
>If you have not tried this one dont worry Its pretty cool, sadly though
>theres no two player, but Its still worth having.
>
>=============================
>>From Simon Trowman
>Please replace NOSPAM with clara
>
>
>
        Does this one fix the difficulty bug in UFO, that XCOMUTIL does?



-- 


Mike Hussey
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