Thread View: alt.games.x-com
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Started by Simon Trowman
Sat, 29 Aug 1998 00:00
UFO (attacking ufos)
Author: Simon Trowman
Date: Sat, 29 Aug 1998 00:00
Date: Sat, 29 Aug 1998 00:00
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1)Sensibly you should only attack ufos over land , if you want to salvage any wreckage and capture or kill alien survivors. 2)If your ufo lands before your fighters can capture it, keep a fighter over the area untill your soldiers can get there . Should the ufo take off agian you you will instantly intercept it. 3)Because the more powerful ship weapons will totally destroy small ufos it a good idea to keep one fighter armed with more basic weapons for salvage reasons >From Trowman the Muton slayer
Re: UFO (attacking ufos)
Author: ki... Joe Schulte
Date: Fri, 25 Sep 1998 00:00
Date: Fri, 25 Sep 1998 00:00
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Simon Trowman (REMOVE...@THISclara.net) wrote: : 1)Sensibly you should only attack ufos over land , if you want to salvage : any wreckage and capture or kill alien survivors. : 2)If your ufo lands before your fighters can capture it, keep a fighter over : the area untill your soldiers can get there . Should the ufo take off agian : you you will instantly intercept it. : 3)Because the more powerful ship weapons will totally destroy small ufos it : a good idea to keep one fighter armed with more basic weapons for salvage : reasons Speaking of this, I have to wonder...in the early stages of the game does anyone ever bother with anything besides Avalanche Missiles? At the start of the game, first thing I do is load all my interceptors with Avalanches. Then again, I also ditch all my Heavy Cannons and replace them with Autocannons. In X-com I am a major league Pyro. Too dark? Use incendiary. Too much stuff in your way? Use incendiary. Don't want to weed out the orchard with your valuable troops? Well, you get the idea.
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