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2 messages
2 total messages Started by Simon Trowman Sat, 29 Aug 1998 00:00
UFO (attacking ufos)
#187
Author: Simon Trowman
Date: Sat, 29 Aug 1998 00:00
11 lines
858 bytes
1)Sensibly you should only attack ufos over land , if you want to salvage
any wreckage and capture or kill alien survivors.

2)If your ufo lands before your fighters can capture it, keep a fighter over
the area untill your soldiers can get there . Should the ufo take off agian
you you will instantly intercept it.

3)Because the more powerful ship weapons will totally destroy small ufos it
a good idea to keep one fighter armed with more basic weapons for salvage
reasons
>From Trowman the Muton slayer
Re: UFO (attacking ufos)
#188
Author: ki... Joe Schulte
Date: Fri, 25 Sep 1998 00:00
23 lines
1532 bytes
Simon Trowman (REMOVE...@THISclara.net) wrote:
: 1)Sensibly you should only attack ufos over land , if you want to salvage
: any wreckage and capture or kill alien survivors.

: 2)If your ufo lands before your fighters can capture it, keep a fighter over
: the area untill your soldiers can get there . Should the ufo take off agian
: you you will instantly intercept it.

: 3)Because the more powerful ship weapons will totally destroy small ufos it
: a good idea to keep one fighter armed with more basic weapons for salvage
: reasons
Speaking of this, I have to wonder...in the early stages of the game does
anyone ever bother with anything besides Avalanche Missiles?

At the start of the game, first thing I do is load all my interceptors
with Avalanches.

Then again, I also ditch all my Heavy Cannons and replace them with
Autocannons. In X-com I am a major league Pyro. Too dark? Use incendiary.
Too much stuff in your way? Use incendiary. Don't want to weed out the
orchard with your valuable troops?

Well, you get the idea.
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